nerfplz.pogo
Carnivine
#455

Carnivine

Grass

Best attacking moveset: Vine Whip and Power Whip, worth 11.7 damage per second against a neutral target.

Best moveset

Carnivine can learn 6 combinations. Vine Whip with Power Whip does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toFlyingPoisonBugFireIce
ResistsGroundWaterGrassElectric
Fast attackTypePowerDurationEnergy
BiteDark60.5s+4
Vine WhipGrass60.5s+5
Charged attackTypePowerDurationEnergy
CrunchDark653.0s-33
Energy BallGrass904.0s-50
Power WhipGrass902.5s-50

Shiny

Carnivine
Normal
Shiny Carnivine
Shiny

Yes. Shiny Carnivine has been released. Players have found it from: wild, research, photobomb.

Numbers

Max CP2,441 at level 50, 2,159 at level 40
Raid catch1,233 CP at level 20, or 1,542 if weather boosted (perfect IVs)
Lowest possible raid catch1,167 CP. Raid encounters can't roll below 10/10/10
Base stats187 attack · 136 defense · 179 stamina

What it costs

Candy to evolve25 Candy
Second charged move75,000 Stardust and 75 Candy
Buddy distance5 km per Candy
Size1.4 m and 27 kg

Best moveset against each type

Carnivine does not have one best moveset, it has 2. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ground, Rock, Water.

AgainstBest movesetDPS
GroundVine Whip + Power Whip18.3
RockVine Whip + Power Whip18.3
WaterVine Whip + Power Whip18.3
GhostBite + Power Whip12.6
PsychicBite + Power Whip12.6
NormalVine Whip + Power Whip11.7
FightingVine Whip + Power Whip11.7
ElectricVine Whip + Power Whip11.7
IceVine Whip + Power Whip11.7
DarkVine Whip + Power Whip11.7
FairyVine Whip + Power Whip11.7
FlyingBite + Power Whip7.7
PoisonBite + Power Whip7.7
BugBite + Power Whip7.7
SteelBite + Power Whip7.7
FireBite + Power Whip7.7
GrassBite + Power Whip7.7
DragonBite + Power Whip7.7

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Carnivine is actually for.

Counters: what beats Carnivine

AttackerTypeMovesetDPS
BlacephalonFireGhostIncinerate + Mind Blown Legacy48.2
EternatusPoisonDragonPoison Jab + Dynamax Cannon Legacy41.2
ReshiramDragonFireFire Fang + Fusion Flare Legacy40.0
PheromosaBugFightingBug Bite + Bug Buzz37.5
SalamenceDragonFlyingFire Fang + Fly36.9
ChandelureGhostFireFire Spin + Overheat36.6
MoltresFireFlyingFire Spin + Fly36.3
CinderaceFireFire Spin + Pyroball36.1
EnamorusFairyFlyingFairy Wind + Fly35.9
VolcaronaBugFireFire Spin + Overheat35.7

Ranked by damage per second against Carnivine's own defense, at level 40 with a 15 attack IV, one per evolution family.