Chi-Yu
DarkFire
Best attacking moveset: Snarl and Dark Pulse, worth 13.8 damage per second against a neutral target.
Best moveset
Chi-Yu can learn 6 combinations. Snarl with Dark Pulse does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Incinerate | Fire | 32 | 2.5s | +22 |
| Snarl | Dark | 11 | 1.0s | +13 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Dark Pulse | Dark | 80 | 3.0s | -50 |
| Flame Charge | Fire | 70 | 4.0s | -33 |
| Flame Wheel | Fire | 55 | 2.5s | -50 |
Shiny
No shiny yet. New shiny releases show up in the news.
Numbers
| Max CP | 3,908 at level 50, 3,457 at level 40 |
|---|---|
| Raid catch | 1,975 CP at level 20, or 2,469 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 1,890 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 269 attack · 221 defense · 146 stamina |
What it costs
| Second charged move | 100,000 Stardust and 100 Candy |
|---|---|
| Buddy distance | 20 km per Candy |
| Size | 0.4 m and 4.9 kg |
Best moveset against each type
Chi-Yu does not have one best moveset, it has 2. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ghost, Psychic, Bug.
| Against | Best moveset | DPS |
|---|---|---|
| Ghost | Snarl + Dark Pulse | 21.9 |
| Psychic | Snarl + Dark Pulse | 21.9 |
| Bug | Incinerate + Flame Wheel | 18.9 |
| Steel | Incinerate + Flame Wheel | 18.9 |
| Grass | Incinerate + Flame Wheel | 18.9 |
| Ice | Incinerate + Flame Wheel | 18.9 |
| Normal | Snarl + Dark Pulse | 13.8 |
| Snarl + Dark Pulse | 13.8 | |
| Poison | Snarl + Dark Pulse | 13.8 |
| Ground | Snarl + Dark Pulse | 13.8 |
| Rock | Snarl + Dark Pulse | 13.8 |
| Fire | Snarl + Dark Pulse | 13.8 |
| Water | Snarl + Dark Pulse | 13.8 |
| Electric | Snarl + Dark Pulse | 13.8 |
| Dragon | Snarl + Dark Pulse | 13.8 |
| Fighting | Incinerate + Flame Wheel | 11.8 |
| Dark | Incinerate + Flame Wheel | 11.8 |
| Fairy | Incinerate + Flame Wheel | 11.8 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Chi-Yu is actually for.
Counters: what beats Chi-Yu
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| FightingSteel | Force Palm + Aura Sphere Legacy | 26.1 | |
| BugFighting | Low Kick + Focus Blast | 23.9 | |
| RockFighting | Double Kick + Sacred Sword Legacy | 23.8 | |
| FireFighting | Counter + Aura Sphere | 23.6 | |
| GrassSteel | Fury Cutter + Sacred Sword | 22.6 | |
| Water | Water Gun + Hydro Cannon Legacy | 22.5 | |
| Water | Waterfall + Origin Pulse Legacy | 22.4 | |
| RockPoison | Rock Throw + Meteor Beam | 22.1 | |
| Ground | Mud Shot + Precipice Blades Legacy | 22.0 | |
| Rock | Smack Down + Rock Slide | 21.9 |
Ranked by damage per second against Chi-Yu's own defense, at level 40 with a 15 attack IV, one per evolution family.