Chien-Pao
DarkIce
Best attacking moveset: Snarl and Blizzard, worth 14.6 damage per second against a neutral target.
Best moveset
Chien-Pao can learn 6 combinations. Snarl with Blizzard does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Powder Snow | Ice | 6 | 1.0s | +15 |
| Snarl | Dark | 11 | 1.0s | +13 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Avalanche | Ice | 85 | 2.5s | -50 |
| Blizzard | Ice | 130 | 3.0s | -100 |
| Dark Pulse | Dark | 80 | 3.0s | -50 |
Shiny
No shiny yet. New shiny releases show up in the news.
Numbers
| Max CP | 3,764 at level 50, 3,329 at level 40 |
|---|---|
| Raid catch | 1,902 CP at level 20, or 2,378 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 1,819 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 261 attack · 167 defense · 190 stamina |
What it costs
| Second charged move | 100,000 Stardust and 100 Candy |
|---|---|
| Buddy distance | 20 km per Candy |
| Size | 1.9 m and 152.2 kg |
Best moveset against each type
Chien-Pao does not have one best moveset, it has 3. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ghost, Psychic, Flying.
| Against | Best moveset | DPS |
|---|---|---|
| Ghost | Snarl + Dark Pulse | 21.0 |
| Psychic | Snarl + Dark Pulse | 21.0 |
| Powder Snow + Avalanche | 21.0 | |
| Ground | Powder Snow + Avalanche | 21.0 |
| Grass | Powder Snow + Avalanche | 21.0 |
| Dragon | Powder Snow + Avalanche | 21.0 |
| Normal | Snarl + Blizzard | 14.6 |
| Poison | Snarl + Blizzard | 14.6 |
| Rock | Snarl + Blizzard | 14.6 |
| Bug | Snarl + Blizzard | 14.6 |
| Electric | Snarl + Blizzard | 14.6 |
| Fighting | Powder Snow + Avalanche | 13.5 |
| Dark | Powder Snow + Avalanche | 13.5 |
| Fairy | Powder Snow + Avalanche | 13.5 |
| Steel | Snarl + Dark Pulse | 13.1 |
| Fire | Snarl + Dark Pulse | 13.1 |
| Water | Snarl + Dark Pulse | 13.1 |
| Ice | Snarl + Dark Pulse | 13.1 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Chien-Pao is actually for.
Counters: what beats Chien-Pao
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| FightingSteel | Force Palm + Aura Sphere Legacy | 54.2 | |
| BugFighting | Low Kick + Focus Blast | 49.7 | |
| RockFighting | Double Kick + Sacred Sword Legacy | 49.4 | |
| FireFighting | Counter + Aura Sphere | 49.0 | |
| GrassSteel | Fury Cutter + Sacred Sword | 46.8 | |
| Fighting | Force Palm + Focus Blast | 45.2 | |
| WaterFighting | Low Kick + Sacred Sword | 44.8 | |
| GrassFighting | Force Palm + Dynamic Punch | 44.6 | |
| Fighting | Counter + Dynamic Punch | 44.3 | |
| FightingGhost | Counter + Close Combat | 43.3 |
Ranked by damage per second against Chien-Pao's own defense, at level 40 with a 15 attack IV, one per evolution family.