Eiscue
Ice
Best attacking moveset: Powder Snow and Weather Ball Ice, worth 8.3 damage per second against a neutral target.
Best moveset
Eiscue can learn 3 combinations. Powder Snow with Weather Ball Ice does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Powder Snow | Ice | 6 | 1.0s | +15 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Icy Wind | Ice | 65 | 3.5s | -33 |
| Surf | Water | 60 | 1.5s | -50 |
| Weather Ball Ice | Ice | 55 | 1.5s | -33 |
Best moveset against each type
Eiscue does not have one best moveset, it has 2. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Flying, Ground, Grass.
| Against | Best moveset | DPS |
|---|---|---|
| Powder Snow + Weather Ball Ice | 13.2 | |
| Ground | Powder Snow + Weather Ball Ice | 13.2 |
| Grass | Powder Snow + Weather Ball Ice | 13.2 |
| Dragon | Powder Snow + Weather Ball Ice | 13.2 |
| Rock | Powder Snow + Surf | 9.3 |
| Fire | Powder Snow + Surf | 8.6 |
| Normal | Powder Snow + Weather Ball Ice | 8.3 |
| Fighting | Powder Snow + Weather Ball Ice | 8.3 |
| Poison | Powder Snow + Weather Ball Ice | 8.3 |
| Bug | Powder Snow + Weather Ball Ice | 8.3 |
| Ghost | Powder Snow + Weather Ball Ice | 8.3 |
| Electric | Powder Snow + Weather Ball Ice | 8.3 |
| Psychic | Powder Snow + Weather Ball Ice | 8.3 |
| Dark | Powder Snow + Weather Ball Ice | 8.3 |
| Fairy | Powder Snow + Weather Ball Ice | 8.3 |
| Steel | Powder Snow + Surf | 5.9 |
| Ice | Powder Snow + Surf | 5.9 |
| Water | Powder Snow + Weather Ball Ice | 5.2 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Eiscue is actually for.
Counters: what beats Eiscue
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| FireGhost | IncinerateMind BlownLegacy | 34.6 | |
| FightingSteel | Force PalmAura SphereLegacy | 29.4 | |
| DragonFire | Fire FangFusion FlareLegacy | 28.8 | |
| BugFighting | Low KickFocus Blast | 26.9 | |
| RockFighting | Double KickSacred SwordLegacy | 26.8 |
Ranked by damage per second against Eiscue's own defense, at level 40 with a 15 attack IV, one per evolution family. Twelve deep, with what Eiscue is weak to.
Type matchups
Shiny
No shiny yet. New shiny releases show up in the news.
Numbers
| Max CP | 2,335 at level 50, 2,065 at level 40 |
|---|---|
| Raid catch | 1,180 CP at level 20, or 1,475 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 1,115 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 148 attack · 195 defense · 181 stamina |
What it costs
| Second charged move | 75,000 Stardust and 75 Candy |
|---|---|
| Buddy distance | 5 km per Candy |
| Size | 1.4 m and 89 kg |