Galarian Zigzagoon
DarkNormal
Best attacking moveset: Tackle and Body Slam, worth 3.1 damage per second against a neutral target.
Best moveset
Galarian Zigzagoon can learn 6 combinations. Tackle with Body Slam does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Tackle | Normal | 5 | 0.5s | +5 |
| Take Down | Normal | 7 | 1.0s | +8 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Body Slam | Normal | 50 | 2.0s | -33 |
| Dig | Ground | 100 | 4.5s | -50 |
| Swift | Normal | 65 | 3.0s | -50 |
Shiny
Shiny availability is tracked for Zigzagoon as a species, on the Zigzagoon page.
Other forms
Evolution family
Numbers
| Max CP | 575 at level 50, 508 at level 40 |
|---|---|
| Raid catch | 290 CP at level 20, or 363 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 258 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 58 attack · 80 defense · 116 stamina |
What it costs
| Second charged move | 10,000 Stardust and 25 Candy |
|---|---|
| Buddy distance | 1 km per Candy |
| Purify a Shadow one | 3,000 Stardust and 3 Candy |
| Size | 0.4 m and 17.5 kg |
Best moveset against each type
Galarian Zigzagoon does not have one best moveset, it has 2. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Poison, Rock, Steel.
| Against | Best moveset | DPS |
|---|---|---|
| Poison | Tackle + Dig | 3.8 |
| Rock | Tackle + Dig | 3.8 |
| Steel | Tackle + Dig | 3.8 |
| Fire | Tackle + Dig | 3.8 |
| Electric | Tackle + Dig | 3.8 |
| Normal | Tackle + Body Slam | 3.1 |
| Fighting | Tackle + Body Slam | 3.1 |
| Tackle + Body Slam | 3.1 | |
| Ground | Tackle + Body Slam | 3.1 |
| Bug | Tackle + Body Slam | 3.1 |
| Water | Tackle + Body Slam | 3.1 |
| Grass | Tackle + Body Slam | 3.1 |
| Psychic | Tackle + Body Slam | 3.1 |
| Ice | Tackle + Body Slam | 3.1 |
| Dragon | Tackle + Body Slam | 3.1 |
| Dark | Tackle + Body Slam | 3.1 |
| Fairy | Tackle + Body Slam | 3.1 |
| Ghost | Tackle + Dig | 2.8 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Galarian Zigzagoon is actually for.
Counters: what beats Galarian Zigzagoon
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| FightingSteel | Force Palm + Aura Sphere Legacy | 103.9 | |
| BugFighting | Low Kick + Focus Blast | 95.1 | |
| RockFighting | Double Kick + Sacred Sword Legacy | 94.7 | |
| FireFighting | Counter + Aura Sphere | 94.0 | |
| GrassSteel | Fury Cutter + Sacred Sword | 89.7 | |
| Fighting | Force Palm + Focus Blast | 86.6 | |
| WaterFighting | Low Kick + Sacred Sword | 85.8 | |
| GrassFighting | Force Palm + Dynamic Punch | 85.5 | |
| Fighting | Counter + Dynamic Punch | 84.9 | |
| FightingGhost | Counter + Close Combat | 83.0 |
Ranked by damage per second against Galarian Zigzagoon's own defense, at level 40 with a 15 attack IV, one per evolution family.


