Miltank
Normal
Best attacking moveset: Tackle and Stomp, worth 8.2 damage per second against a neutral target.
Best moveset
Miltank can learn 15 combinations. Tackle with Stomp does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Rollout | Rock | 15 | 1.5s | +19 |
| Tackle | Normal | 5 | 0.5s | +5 |
| Zen Headbutt | Psychic | 11 | 1.0s | +9 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Body Slam | Normal | 50 | 2.0s | -33 |
| Gyro Ball | Steel | 85 | 3.5s | -50 |
| Ice Beam | Ice | 95 | 3.5s | -50 |
| Stomp | Normal | 50 | 1.5s | -50 |
| Thunderbolt | Electric | 80 | 2.5s | -50 |
Shiny


Yes. Shiny Miltank has been released. Players have found it from: wild, raid, research, photobomb.
Numbers
| Max CP | 2,662 at level 50, 2,354 at level 40 |
|---|---|
| Raid catch | 1,345 CP at level 20, or 1,682 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 1,276 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 157 attack · 193 defense · 216 stamina |
What it costs
| Second charged move | 75,000 Stardust and 75 Candy |
|---|---|
| Buddy distance | 5 km per Candy |
| Size | 1.19 m and 75.5 kg |
Best moveset against each type
Miltank does not have one best moveset, it has 9. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Flying, Water, Ice.
| Against | Best moveset | DPS |
|---|---|---|
| Rollout + Thunderbolt | 11.7 | |
| Water | Tackle + Thunderbolt | 10.5 |
| Ice | Rollout + Gyro Ball | 10.5 |
| Ground | Tackle + Ice Beam | 10.4 |
| Grass | Tackle + Ice Beam | 10.4 |
| Dragon | Tackle + Ice Beam | 10.4 |
| Fairy | Tackle + Gyro Ball | 9.6 |
| Rock | Rollout + Gyro Ball | 9.1 |
| Bug | Rollout + Stomp | 9.1 |
| Fire | Rollout + Stomp | 9.1 |
| Fighting | Zen Headbutt + Stomp | 8.8 |
| Poison | Zen Headbutt + Stomp | 8.8 |
| Normal | Tackle + Stomp | 8.2 |
| Electric | Tackle + Stomp | 8.2 |
| Psychic | Tackle + Stomp | 8.2 |
| Dark | Tackle + Stomp | 8.2 |
| Ghost | Zen Headbutt + Thunderbolt | 7.3 |
| Steel | Tackle + Thunderbolt | 6.8 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Miltank is actually for.
Counters: what beats Miltank
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| FightingSteel | Force Palm + Aura Sphere Legacy | 29.7 | |
| BugFighting | Low Kick + Focus Blast | 27.2 | |
| RockFighting | Double Kick + Sacred Sword Legacy | 27.0 | |
| FireFighting | Counter + Aura Sphere | 26.8 | |
| GrassSteel | Fury Cutter + Sacred Sword | 25.6 | |
| Fighting | Force Palm + Focus Blast | 24.7 | |
| WaterFighting | Low Kick + Sacred Sword | 24.5 | |
| GrassFighting | Force Palm + Dynamic Punch | 24.4 | |
| Fighting | Counter + Dynamic Punch | 24.2 | |
| PoisonDragon | Poison Jab + Dynamax Cannon Legacy | 24.1 |
Ranked by damage per second against Miltank's own defense, at level 40 with a 15 attack IV, one per evolution family.