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Orthworm
#968Unreleased

Orthworm

Steel

Best attacking moveset: Iron Tail and Earthquake, worth 8.5 damage per second against a neutral target.

Best moveset

Orthworm can learn 6 combinations. Iron Tail with Earthquake does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toFightingGroundFire
ResistsNormalFlyingRockBugSteelGrassPsychicIceDragonFairy
Strongly resistsPoison
Fast attackTypePowerDurationEnergy
Iron TailSteel141.0s+6
Mud SlapGround191.5s+13
Charged attackTypePowerDurationEnergy
EarthquakeGround1403.5s-100
Iron HeadSteel602.0s-50
Rock TombRock653.0s-50

Shiny

No shiny yet. New shiny releases show up in the news.

Numbers

Max CP2,599 at level 50, 2,299 at level 40
Raid catch1,313 CP at level 20, or 1,642 if weather boosted (perfect IVs)
Lowest possible raid catch1,245 CP. Raid encounters can't roll below 10/10/10
Base stats161 attack · 219 defense · 172 stamina

What it costs

Second charged move75,000 Stardust and 75 Candy
Buddy distance5 km per Candy
Size2.5 m and 310 kg

Best moveset against each type

Orthworm does not have one best moveset, it has 4. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Rock, Ice, Fairy.

AgainstBest movesetDPS
RockIron Tail + Earthquake13.4
IceIron Tail + Iron Head13.2
FairyIron Tail + Iron Head13.2
PoisonMud Slap + Earthquake11.9
SteelMud Slap + Earthquake11.9
FireMud Slap + Earthquake11.9
ElectricMud Slap + Earthquake11.9
FlyingIron Tail + Rock Tomb8.8
BugIron Tail + Rock Tomb8.8
NormalIron Tail + Earthquake8.5
FightingIron Tail + Earthquake8.5
GroundIron Tail + Earthquake8.5
GhostIron Tail + Earthquake8.5
PsychicIron Tail + Earthquake8.5
DragonIron Tail + Earthquake8.5
DarkIron Tail + Earthquake8.5
GrassIron Tail + Iron Head8.4
WaterMud Slap + Earthquake7.7

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Orthworm is actually for.

Counters: what beats Orthworm

AttackerTypeMovesetDPS
BlacephalonFireGhostIncinerate + Mind Blown Legacy31.1
LucarioFightingSteelForce Palm + Aura Sphere Legacy26.4
ReshiramDragonFireFire Fang + Fusion Flare Legacy25.8
PheromosaBugFightingLow Kick + Focus Blast24.1
TerrakionRockFightingDouble Kick + Sacred Sword Legacy24.0
BlazikenFireFightingCounter + Aura Sphere23.9
ChandelureGhostFireFire Spin + Overheat23.6
CinderaceFireFire Spin + Pyroball23.3
VolcaronaBugFireFire Spin + Overheat23.1
DarmanitanFireFire Fang + Overheat23.0

Ranked by damage per second against Orthworm's own defense, at level 40 with a 15 attack IV, one per evolution family.