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Spinda
#327

Spinda

Normal

Best attacking moveset: Psycho Cut and Dig, worth 5.4 damage per second against a neutral target.

Best moveset

Spinda can learn 6 combinations. Psycho Cut with Dig does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Fast attackTypePowerDurationEnergy
Psycho CutPsychic40.5s+7
Sucker PunchDark50.5s+6
Charged attackTypePowerDurationEnergy
DigGround1004.5s-50
Icy WindIce653.5s-33
Rock TombRock653.0s-50

Best moveset against each type

Spinda does not have one best moveset, it has 4. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Poison, Rock, Fire.

AgainstBest movesetDPS
PoisonPsycho Cut + Dig7.6
RockPsycho Cut + Dig7.6
FirePsycho Cut + Dig7.6
ElectricPsycho Cut + Dig7.6
SteelSucker Punch + Dig7.3
FlyingPsycho Cut + Rock Tomb6.7
BugPsycho Cut + Rock Tomb6.7
IcePsycho Cut + Rock Tomb6.7
GroundPsycho Cut + Icy Wind6.7
GrassPsycho Cut + Icy Wind6.7
DragonPsycho Cut + Icy Wind6.7
GhostSucker Punch + Dig6.2
PsychicSucker Punch + Dig6.2
NormalPsycho Cut + Dig5.4
FightingPsycho Cut + Dig5.4
WaterPsycho Cut + Dig5.4
FairyPsycho Cut + Dig5.4
DarkPsycho Cut + Dig4.5

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Spinda is actually for.

Counters: what beats Spinda

AttackerTypeMovesetDPS
LucarioFightingSteelForce PalmAura SphereLegacy47.1
PheromosaBugFightingLow KickFocus Blast43.1
TerrakionRockFightingDouble KickSacred SwordLegacy42.9
BlazikenFireFightingCounterAura Sphere42.6
KartanaGrassSteelFury CutterSacred Sword40.6

Ranked by damage per second against Spinda's own defense, at level 40 with a 15 attack IV, one per evolution family. Twelve deep, with what Spinda is weak to.

Type matchups

Weak toFighting
Strongly resistsGhost

Shiny

Spinda
Normal
Shiny Spinda
Shiny

Yes. Shiny Spinda has been released. Players have found it from: raid, research.

Numbers

Max CP1,380 at level 50, 1,220 at level 40
Raid catch697 CP at level 20, or 872 if weather boosted (perfect IVs)
Lowest possible raid catch648 CP. Raid encounters can't roll below 10/10/10
Base stats116 attack · 116 defense · 155 stamina

What it costs

Second charged move50,000 Stardust and 50 Candy
Buddy distance3 km per Candy
Size1.09 m and 5 kg