Tauros
Normal
Best attacking moveset: Tackle and Earthquake, worth 9.3 damage per second against a neutral target.
Best moveset
Tauros can learn 8 combinations. Tackle with Earthquake does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Tackle | Normal | 5 | 0.5s | +5 |
| Zen Headbutt | Psychic | 11 | 1.0s | +9 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Earthquake | Ground | 140 | 3.5s | -100 |
| Horn Attack | Normal | 45 | 2.0s | -33 |
| Iron Head | Steel | 60 | 2.0s | -50 |
| Trailblaze | Grass | 65 | 2.0s | -50 |
Shiny


Yes. Shiny Tauros has been released. Players have found it from: wild, raid, research, photobomb.
Other forms
Numbers
| Max CP | 2,962 at level 50, 2,620 at level 40 |
|---|---|
| Raid catch | 1,497 CP at level 20, or 1,872 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 1,425 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 198 attack · 183 defense · 181 stamina |
What it costs
| Second charged move | 50,000 Stardust and 50 Candy |
|---|---|
| Buddy distance | 3 km per Candy |
| Size | 1.4 m and 88.4 kg |
Best moveset against each type
Tauros does not have one best moveset, it has 5. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Poison, Fire, Electric.
| Against | Best moveset | DPS |
|---|---|---|
| Poison | Zen Headbutt + Earthquake | 14.0 |
| Fire | Tackle + Earthquake | 12.2 |
| Electric | Tackle + Earthquake | 12.2 |
| Rock | Zen Headbutt + Earthquake | 11.7 |
| Fighting | Zen Headbutt + Earthquake | 11.4 |
| Ground | Tackle + Trailblaze | 11.3 |
| Water | Tackle + Trailblaze | 11.3 |
| Steel | Tackle + Earthquake | 10.7 |
| Ice | Tackle + Iron Head | 10.7 |
| Fairy | Tackle + Iron Head | 10.7 |
| Normal | Tackle + Earthquake | 9.3 |
| Psychic | Tackle + Earthquake | 9.3 |
| Dragon | Tackle + Earthquake | 9.3 |
| Dark | Tackle + Earthquake | 9.3 |
| Ghost | Zen Headbutt + Earthquake | 9.1 |
| Tackle + Horn Attack | 8.6 | |
| Bug | Tackle + Horn Attack | 8.6 |
| Grass | Tackle + Horn Attack | 8.6 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Tauros is actually for.
Counters: what beats Tauros
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| FightingSteel | Force Palm + Aura Sphere Legacy | 31.2 | |
| BugFighting | Low Kick + Focus Blast | 28.5 | |
| RockFighting | Double Kick + Sacred Sword Legacy | 28.4 | |
| FireFighting | Counter + Aura Sphere | 28.2 | |
| GrassSteel | Fury Cutter + Sacred Sword | 26.9 | |
| Fighting | Force Palm + Focus Blast | 26.0 | |
| WaterFighting | Low Kick + Sacred Sword | 25.7 | |
| GrassFighting | Force Palm + Dynamic Punch | 25.6 | |
| Fighting | Counter + Dynamic Punch | 25.5 | |
| PoisonDragon | Poison Jab + Dynamax Cannon Legacy | 25.3 |
Ranked by damage per second against Tauros's own defense, at level 40 with a 15 attack IV, one per evolution family.


