Zamazenta
FightingSteel
Best attacking moveset: Metal Claw and Close Combat, worth 14.0 damage per second against a neutral target.
Best moveset
Zamazenta can learn 16 combinations. Metal Claw with Close Combat does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Ice Fang | Ice | 12 | 1.5s | +20 |
| Metal Claw | Steel | 6 | 0.5s | +5 |
| Quick Attack | Normal | 10 | 1.0s | +13 |
| Snarl | Dark | 11 | 1.0s | +13 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Close Combat | Fighting | 105 | 2.5s | -100 |
| Crunch | Dark | 65 | 3.0s | -33 |
| Iron Head | Steel | 60 | 2.0s | -50 |
| Moonblast | Fairy | 130 | 4.0s | -100 |
Shiny


Yes. Shiny Zamazenta has been released. Players have found it from: wild, raid, research, photobomb.
Numbers
| Max CP | 4,329 at level 50, 3,829 at level 40 |
|---|---|
| Raid catch | 2,188 CP at level 20, or 2,735 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 2,100 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 254 attack · 236 defense · 192 stamina |
What it costs
| Second charged move | 100,000 Stardust and 100 Candy |
|---|---|
| Buddy distance | 20 km per Candy |
| Size | 2.9 m and 210 kg |
Best moveset against each type
Zamazenta does not have one best moveset, it has 5. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Rock, Ice, Fairy.
| Against | Best moveset | DPS |
|---|---|---|
| Rock | Metal Claw + Close Combat | 20.8 |
| Ice | Metal Claw + Close Combat | 20.8 |
| Fairy | Metal Claw + Iron Head | 19.9 |
| Normal | Metal Claw + Close Combat | 17.6 |
| Dark | Metal Claw + Close Combat | 17.6 |
| Steel | Snarl + Close Combat | 17.1 |
| Ghost | Snarl + Crunch | 16.2 |
| Psychic | Snarl + Crunch | 16.2 |
| Fighting | Metal Claw + Moonblast | 15.9 |
| Dragon | Metal Claw + Moonblast | 15.9 |
| Ground | Metal Claw + Close Combat | 14.0 |
| Grass | Metal Claw + Close Combat | 14.0 |
| Metal Claw + Iron Head | 13.3 | |
| Poison | Metal Claw + Iron Head | 13.3 |
| Bug | Metal Claw + Iron Head | 13.3 |
| Fire | Snarl + Close Combat | 12.6 |
| Water | Snarl + Close Combat | 12.6 |
| Electric | Snarl + Close Combat | 12.6 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Zamazenta is actually for.
Counters: what beats Zamazenta
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| FireGhost | Incinerate + Mind Blown Legacy | 29.0 | |
| FightingSteel | Force Palm + Aura Sphere Legacy | 24.6 | |
| DragonFire | Fire Fang + Fusion Flare Legacy | 24.1 | |
| BugFighting | Low Kick + Focus Blast | 22.5 | |
| RockFighting | Double Kick + Sacred Sword Legacy | 22.4 | |
| FireFighting | Counter + Aura Sphere | 22.2 | |
| GhostFire | Fire Spin + Overheat | 22.0 | |
| Fire | Fire Spin + Pyroball | 21.7 | |
| BugFire | Fire Spin + Overheat | 21.5 | |
| Fire | Fire Fang + Overheat | 21.4 |
Ranked by damage per second against Zamazenta's own defense, at level 40 with a 15 attack IV, one per evolution family.