Zarude
DarkGrass
Best attacking moveset: Vine Whip and Power Whip, worth 14.8 damage per second against a neutral target.
Best moveset
Zarude can learn 6 combinations. Vine Whip with Power Whip does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Bite | Dark | 6 | 0.5s | +4 |
| Vine Whip | Grass | 6 | 0.5s | +5 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Dark Pulse | Dark | 80 | 3.0s | -50 |
| Energy Ball | Grass | 90 | 4.0s | -50 |
| Power Whip | Grass | 90 | 2.5s | -50 |
Shiny
No shiny yet. New shiny releases show up in the news.
Numbers
| Max CP | 4,334 at level 50, 3,833 at level 40 |
|---|---|
| Raid catch | 2,190 CP at level 20, or 2,738 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 2,102 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 242 attack · 215 defense · 233 stamina |
What it costs
| Second charged move | 100,000 Stardust and 100 Candy |
|---|---|
| Buddy distance | 20 km per Candy |
| Size | 1.8 m and 70 kg |
Best moveset against each type
Zarude does not have one best moveset, it has 2. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ground, Rock, Water.
| Against | Best moveset | DPS |
|---|---|---|
| Ground | Vine Whip + Power Whip | 22.4 |
| Rock | Vine Whip + Power Whip | 22.4 |
| Water | Vine Whip + Power Whip | 22.4 |
| Ghost | Bite + Dark Pulse | 18.9 |
| Psychic | Bite + Dark Pulse | 18.9 |
| Normal | Vine Whip + Power Whip | 14.8 |
| Fighting | Vine Whip + Power Whip | 14.8 |
| Electric | Vine Whip + Power Whip | 14.8 |
| Ice | Vine Whip + Power Whip | 14.8 |
| Dark | Vine Whip + Power Whip | 14.8 |
| Fairy | Vine Whip + Power Whip | 14.8 |
| Bite + Dark Pulse | 12.7 | |
| Poison | Bite + Dark Pulse | 12.7 |
| Bug | Bite + Dark Pulse | 12.7 |
| Steel | Bite + Dark Pulse | 12.7 |
| Fire | Bite + Dark Pulse | 12.7 |
| Grass | Bite + Dark Pulse | 12.7 |
| Dragon | Bite + Dark Pulse | 12.7 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Zarude is actually for.
Counters: what beats Zarude
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| BugFighting | Bug Bite + Bug Buzz | 39.4 | |
| BugFire | Bug Bite + Bug Buzz | 33.2 | |
| GrassSteel | Fury Cutter + X Scissor | 32.5 | |
| FireGhost | Incinerate + Mind Blown Legacy | 31.6 | |
| BugFighting | Fury Cutter + Megahorn | 31.2 | |
| BugRock | Fury Cutter + X Scissor | 30.9 | |
| BugSteel | Fury Cutter + X Scissor | 30.8 | |
| BugElectric | Bug Bite + X Scissor | 30.6 | |
| Bug | Bug Bite + Bug Buzz | 29.3 | |
| Bug | Fury Cutter + X Scissor | 29.2 |
Ranked by damage per second against Zarude's own defense, at level 40 with a 15 attack IV, one per evolution family.