Alolan Rattata
DarkNormal
Best attacking moveset: Quick Attack and Hyper Fang, worth 6.4 damage per second against a neutral target.
Best moveset
Alolan Rattata can learn 6 combinations. Quick Attack with Hyper Fang does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Quick Attack | Normal | 10 | 1.0s | +13 |
| Tackle | Normal | 5 | 0.5s | +5 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Crunch | Dark | 65 | 3.0s | -33 |
| Hyper Fang | Normal | 80 | 2.5s | -50 |
| Shadow Ball | Ghost | 100 | 3.0s | -50 |
Shiny
Shiny availability is tracked for Rattata as a species, on the Rattata page.
Other forms
Evolution family
Numbers
| Max CP | 830 at level 50, 734 at level 40 |
|---|---|
| Raid catch | 419 CP at level 20, or 524 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 381 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 103 attack · 70 defense · 102 stamina |
What it costs
| Candy to evolve | 25 Candy |
|---|---|
| Second charged move | 10,000 Stardust and 25 Candy |
| Buddy distance | 1 km per Candy |
| Purify a Shadow one | 1,000 Stardust and 1 Candy |
| Size | 0.3 m and 3.5 kg |
Best moveset against each type
Alolan Rattata does not have one best moveset, it has 2. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Psychic, Ghost, Normal.
| Against | Best moveset | DPS |
|---|---|---|
| Psychic | Quick Attack + Shadow Ball | 8.4 |
| Ghost | Quick Attack + Shadow Ball | 7.3 |
| Normal | Quick Attack + Hyper Fang | 6.4 |
| Fighting | Quick Attack + Hyper Fang | 6.4 |
| Quick Attack + Hyper Fang | 6.4 | |
| Poison | Quick Attack + Hyper Fang | 6.4 |
| Ground | Quick Attack + Hyper Fang | 6.4 |
| Bug | Quick Attack + Hyper Fang | 6.4 |
| Fire | Quick Attack + Hyper Fang | 6.4 |
| Water | Quick Attack + Hyper Fang | 6.4 |
| Grass | Quick Attack + Hyper Fang | 6.4 |
| Electric | Quick Attack + Hyper Fang | 6.4 |
| Ice | Quick Attack + Hyper Fang | 6.4 |
| Dragon | Quick Attack + Hyper Fang | 6.4 |
| Dark | Quick Attack + Hyper Fang | 6.4 |
| Fairy | Quick Attack + Hyper Fang | 6.4 |
| Rock | Quick Attack + Shadow Ball | 4.9 |
| Steel | Quick Attack + Shadow Ball | 4.9 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Alolan Rattata is actually for.
Counters: what beats Alolan Rattata
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| FightingSteel | Force Palm + Aura Sphere Legacy | 116.2 | |
| BugFighting | Low Kick + Focus Blast | 106.3 | |
| RockFighting | Double Kick + Sacred Sword Legacy | 105.9 | |
| FireFighting | Counter + Aura Sphere | 105.0 | |
| GrassSteel | Fury Cutter + Sacred Sword | 100.2 | |
| Fighting | Force Palm + Focus Blast | 96.8 | |
| WaterFighting | Low Kick + Sacred Sword | 95.9 | |
| GrassFighting | Force Palm + Dynamic Punch | 95.6 | |
| Fighting | Counter + Dynamic Punch | 94.9 | |
| FightingGhost | Counter + Close Combat | 92.7 |
Ranked by damage per second against Alolan Rattata's own defense, at level 40 with a 15 attack IV, one per evolution family.

