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Rattata
#19

Rattata

Normal

Best attacking moveset: Quick Attack and Hyper Fang, worth 6.4 damage per second against a neutral target.

Best moveset

Rattata can learn 6 combinations. Quick Attack with Hyper Fang does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toFighting
Strongly resistsGhost
Fast attackTypePowerDurationEnergy
Quick AttackNormal101.0s+13
TackleNormal50.5s+5
Charged attackTypePowerDurationEnergy
Body SlamNormal502.0s-33
DigGround1004.5s-50
Hyper FangNormal802.5s-50

Shiny

Rattata
Normal
Shiny Rattata
Shiny

Yes. Shiny Rattata has been released. Players have found it from: wild, raid, research, photobomb.

Other forms

Evolution family

Numbers

Max CP830 at level 50, 734 at level 40
Raid catch419 CP at level 20, or 524 if weather boosted (perfect IVs)
Lowest possible raid catch381 CP. Raid encounters can't roll below 10/10/10
Base stats103 attack · 70 defense · 102 stamina

What it costs

Candy to evolve25 Candy
Second charged move10,000 Stardust and 25 Candy
Buddy distance1 km per Candy
Purify a Shadow one1,000 Stardust and 1 Candy
Size0.3 m and 3.5 kg

Best moveset against each type

Rattata does not have one best moveset, it has 2. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Poison, Fire, Electric.

AgainstBest movesetDPS
PoisonQuick Attack + Dig6.9
FireQuick Attack + Dig6.9
ElectricQuick Attack + Dig6.9
NormalQuick Attack + Hyper Fang6.4
FightingQuick Attack + Hyper Fang6.4
FlyingQuick Attack + Hyper Fang6.4
GroundQuick Attack + Hyper Fang6.4
BugQuick Attack + Hyper Fang6.4
WaterQuick Attack + Hyper Fang6.4
GrassQuick Attack + Hyper Fang6.4
PsychicQuick Attack + Hyper Fang6.4
IceQuick Attack + Hyper Fang6.4
DragonQuick Attack + Hyper Fang6.4
DarkQuick Attack + Hyper Fang6.4
FairyQuick Attack + Hyper Fang6.4
RockQuick Attack + Dig6.0
SteelQuick Attack + Dig6.0
GhostQuick Attack + Dig4.0

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Rattata is actually for.

Counters: what beats Rattata

AttackerTypeMovesetDPS
LucarioFightingSteelForce Palm + Aura Sphere Legacy72.6
PheromosaBugFightingLow Kick + Focus Blast66.5
TerrakionRockFightingDouble Kick + Sacred Sword Legacy66.2
BlazikenFireFightingCounter + Aura Sphere65.7
KartanaGrassSteelFury Cutter + Sacred Sword62.6
ConkeldurrFightingForce Palm + Focus Blast60.5
KeldeoWaterFightingLow Kick + Sacred Sword60.0
BreloomGrassFightingForce Palm + Dynamic Punch59.8
UrshifuFightingCounter + Dynamic Punch59.3
EternatusPoisonDragonPoison Jab + Dynamax Cannon Legacy59.0

Ranked by damage per second against Rattata's own defense, at level 40 with a 15 attack IV, one per evolution family.