Audino
Normal
Best attacking moveset: Pound and Hyper Beam, worth 7.9 damage per second against a neutral target.
Best moveset
Audino can learn 8 combinations. Pound with Hyper Beam does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Pound | Normal | 6 | 0.5s | +5 |
| Zen Headbutt | Psychic | 11 | 1.0s | +9 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Body Slam | Normal | 50 | 2.0s | -33 |
| Dazzling Gleam | Fairy | 100 | 3.5s | -50 |
| Disarming Voice | Fairy | 70 | 4.0s | -33 |
| Hyper Beam | Normal | 150 | 4.0s | -100 |
Shiny


Yes. Shiny Audino has been released. Players have found it from: wild, raid, research, photobomb.
Other forms
Numbers
| Max CP | 1,902 at level 50, 1,682 at level 40 |
|---|---|
| Raid catch | 961 CP at level 20, or 1,201 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 901 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 114 attack · 163 defense · 230 stamina |
What it costs
| Candy to evolve | 25 Candy |
|---|---|
| Second charged move | 50,000 Stardust and 50 Candy |
| Buddy distance | 3 km per Candy |
| Size | 1.1 m and 31 kg |
Best moveset against each type
Audino does not have one best moveset, it has 3. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Fighting, Dragon, Dark.
| Against | Best moveset | DPS |
|---|---|---|
| Fighting | Pound + Dazzling Gleam | 8.9 |
| Dragon | Pound + Dazzling Gleam | 8.9 |
| Dark | Pound + Dazzling Gleam | 8.9 |
| Normal | Pound + Hyper Beam | 7.9 |
| Pound + Hyper Beam | 7.9 | |
| Poison | Pound + Hyper Beam | 7.9 |
| Ground | Pound + Hyper Beam | 7.9 |
| Bug | Pound + Hyper Beam | 7.9 |
| Fire | Pound + Hyper Beam | 7.9 |
| Water | Pound + Hyper Beam | 7.9 |
| Grass | Pound + Hyper Beam | 7.9 |
| Electric | Pound + Hyper Beam | 7.9 |
| Psychic | Pound + Hyper Beam | 7.9 |
| Ice | Pound + Hyper Beam | 7.9 |
| Fairy | Pound + Hyper Beam | 7.9 |
| Rock | Pound + Dazzling Gleam | 5.8 |
| Ghost | Zen Headbutt + Dazzling Gleam | 5.7 |
| Steel | Pound + Hyper Beam | 5.1 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Audino is actually for.
Counters: what beats Audino
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| FightingSteel | Force Palm + Aura Sphere Legacy | 34.7 | |
| BugFighting | Low Kick + Focus Blast | 31.7 | |
| RockFighting | Double Kick + Sacred Sword Legacy | 31.6 | |
| FireFighting | Counter + Aura Sphere | 31.4 | |
| GrassSteel | Fury Cutter + Sacred Sword | 29.9 | |
| Fighting | Force Palm + Focus Blast | 28.9 | |
| WaterFighting | Low Kick + Sacred Sword | 28.6 | |
| GrassFighting | Force Palm + Dynamic Punch | 28.5 | |
| Fighting | Counter + Dynamic Punch | 28.3 | |
| PoisonDragon | Poison Jab + Dynamax Cannon Legacy | 28.1 |
Ranked by damage per second against Audino's own defense, at level 40 with a 15 attack IV, one per evolution family.
