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Mega Audino
#531

Mega Audino

NormalFairy

Best attacking moveset: Pound and Hyper Beam, worth 8.9 damage per second against a neutral target.

Best moveset

Mega Audino can learn 8 combinations. Pound with Hyper Beam does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toPoisonSteel
ResistsBugDark
Strongly resistsGhostDragon
Fast attackTypePowerDurationEnergy
PoundNormal60.5s+5
Zen HeadbuttPsychic111.0s+9
Charged attackTypePowerDurationEnergy
Body SlamNormal502.0s-33
Dazzling GleamFairy1003.5s-50
Disarming VoiceFairy704.0s-33
Hyper BeamNormal1504.0s-100

Shiny

Shiny availability is tracked for Audino as a species, on the Audino page.

Other forms

Numbers

Max CP2,853 at level 50, 2,524 at level 40
Raid catch1,442 CP at level 20, or 1,802 if weather boosted (perfect IVs)
Lowest possible raid catch1,369 CP. Raid encounters can't roll below 10/10/10
Base stats147 attack · 239 defense · 230 stamina

What it costs

Candy to evolve25 Candy
Second charged move50,000 Stardust and 50 Candy
Buddy distance3 km per Candy
Size1.1 m and 31 kg

Best moveset against each type

Mega Audino does not have one best moveset, it has 4. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Fighting, Dragon, Dark.

AgainstBest movesetDPS
FightingZen Headbutt + Dazzling Gleam11.9
DragonPound + Dazzling Gleam11.6
DarkPound + Dazzling Gleam11.6
PoisonZen Headbutt + Hyper Beam9.4
NormalPound + Hyper Beam8.9
FlyingPound + Hyper Beam8.9
GroundPound + Hyper Beam8.9
BugPound + Hyper Beam8.9
FirePound + Hyper Beam8.9
WaterPound + Hyper Beam8.9
GrassPound + Hyper Beam8.9
ElectricPound + Hyper Beam8.9
PsychicPound + Hyper Beam8.9
IcePound + Hyper Beam8.9
FairyPound + Hyper Beam8.9
RockPound + Dazzling Gleam7.4
GhostPound + Dazzling Gleam7.4
SteelPound + Hyper Beam5.8

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Mega Audino is actually for.

Counters: what beats Mega Audino

AttackerTypeMovesetDPS
EternatusPoisonDragonPoison Jab + Sludge Bomb21.6
MetagrossSteelPsychicBullet Punch + Meteor Mash Legacy21.2
TinkatonFairySteelFairy Wind + Gigaton Hammer Legacy20.6
NaganadelPoisonDragonPoison Jab + Sludge Bomb20.5
LucarioFightingSteelForce Palm + Meteor Mash Legacy20.2
NihilegoRockPoisonPoison Jab + Sludge Bomb19.5
RoseradeGrassPoisonPoison Jab + Sludge Bomb19.0
DialgaSteelDragonMetal Claw + Iron Head18.8
MunkidoriPoisonPsychicPoison Jab + Sludge Bomb18.7
RegigigasNormalHidden Power + Crush Grip Legacy18.4

Ranked by damage per second against Mega Audino's own defense, at level 40 with a 15 attack IV, one per evolution family.