Tinkaton
FairySteel
Best attacking moveset: Fairy Wind and Gigaton Hammer, worth 16.2 damage per second against a neutral target.
Best moveset
Tinkaton can learn 10 combinations. Fairy Wind with Gigaton Hammer does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
That set is legacy. Gigaton Hammer is only obtainable with an Elite TM or from the event that gave it out, so the Tinkaton you catch today cannot learn it. The best set it can learn now is Fairy Wind and Play Rough, worth 8.8 damage per second.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Fairy Wind | Fairy | 9 | 1.0s | +13 |
| Rock Smash | Fighting | 17 | 1.5s | +12 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Bulldoze | Ground | 80 | 3.5s | -50 |
| Flash Cannon | Steel | 100 | 2.5s | -100 |
| Heavy Slam | Steel | 70 | 2.0s | -50 |
| Play Rough | Fairy | 90 | 3.0s | -50 |
| Gigaton Hammer Legacy | Steel | 300 | 3.0s | -100 |
Shiny


Yes. Shiny Tinkaton has been released. Players have found it from: wild, research, evolution, photobomb.
Evolution family
Numbers
| Max CP | 2,544 at level 50, 2,250 at level 40 |
|---|---|
| Raid catch | 1,286 CP at level 20, or 1,607 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 1,218 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 155 attack · 196 defense · 198 stamina |
What it costs
| Second charged move | 75,000 Stardust and 75 Candy |
|---|---|
| Buddy distance | 3 km per Candy |
| Size | 0.7 m and 112.8 kg |
Best moveset against each type
Tinkaton does not have one best moveset, it has 2. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Rock, Ice, Fairy.
| Against | Best moveset | DPS |
|---|---|---|
| Rock | Fairy Wind + Gigaton Hammer | 23.7 |
| Ice | Fairy Wind + Gigaton Hammer | 23.7 |
| Fairy | Fairy Wind + Gigaton Hammer | 23.7 |
| Fighting | Fairy Wind + Gigaton Hammer | 17.7 |
| Dragon | Fairy Wind + Gigaton Hammer | 17.7 |
| Dark | Fairy Wind + Gigaton Hammer | 17.7 |
| Normal | Fairy Wind + Gigaton Hammer | 16.2 |
| Fairy Wind + Gigaton Hammer | 16.2 | |
| Ground | Fairy Wind + Gigaton Hammer | 16.2 |
| Bug | Fairy Wind + Gigaton Hammer | 16.2 |
| Ghost | Fairy Wind + Gigaton Hammer | 16.2 |
| Grass | Fairy Wind + Gigaton Hammer | 16.2 |
| Psychic | Fairy Wind + Gigaton Hammer | 16.2 |
| Poison | Fairy Wind + Gigaton Hammer | 14.8 |
| Water | Fairy Wind + Gigaton Hammer | 11.5 |
| Electric | Fairy Wind + Gigaton Hammer | 11.5 |
| Steel | Rock Smash + Gigaton Hammer | 11.3 |
| Fire | Fairy Wind + Gigaton Hammer | 10.0 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Tinkaton is actually for.
Counters: what beats Tinkaton
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| FireGhost | Incinerate + Mind Blown Legacy | 34.5 | |
| DragonFire | Fire Fang + Fusion Flare Legacy | 28.6 | |
| GhostFire | Fire Spin + Overheat | 26.2 | |
| Fire | Fire Spin + Pyroball | 25.9 | |
| BugFire | Fire Spin + Overheat | 25.6 | |
| Fire | Fire Fang + Overheat | 25.5 | |
| FireFighting | Fire Spin + Blast Burn Legacy | 24.6 | |
| Ground | Mud Shot + Precipice Blades Legacy | 24.6 | |
| Fire | Fire Spin + Overheat | 24.4 | |
| FireWater | Incinerate + Overheat | 24.1 |
Ranked by damage per second against Tinkaton's own defense, at level 40 with a 15 attack IV, one per evolution family.


