Cinderace
Fire
Best attacking moveset: Fire Spin and Pyroball, worth 15.3 damage per second against a neutral target.
Best moveset
Cinderace can learn 10 combinations. Fire Spin with Pyroball does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Fire Spin | Fire | 13 | 1.0s | +9 |
| Tackle | Normal | 5 | 0.5s | +5 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Flamethrower | Fire | 65 | 2.0s | -50 |
| Flame Charge | Fire | 70 | 4.0s | -33 |
| Focus Blast | Fighting | 140 | 3.5s | -100 |
| Pyroball | Fire | 150 | 2.0s | -100 |
| Blast Burn Legacy | Fire | 120 | 3.5s | -50 |
Shiny
No shiny yet. New shiny releases show up in the news.
Evolution family
Numbers
| Max CP | 3,412 at level 50, 3,018 at level 40 |
|---|---|
| Raid catch | 1,724 CP at level 20, or 2,156 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 1,646 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 238 attack · 163 defense · 190 stamina |
What it costs
| Second charged move | 10,000 Stardust and 25 Candy |
|---|---|
| Buddy distance | 3 km per Candy |
| Size | 1.4 m and 33 kg |
Best moveset against each type
Cinderace does not have one best moveset, it has 3. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Bug, Steel, Grass.
| Against | Best moveset | DPS |
|---|---|---|
| Bug | Fire Spin + Pyroball | 24.1 |
| Steel | Fire Spin + Pyroball | 24.1 |
| Grass | Fire Spin + Pyroball | 24.1 |
| Ice | Fire Spin + Pyroball | 24.1 |
| Normal | Fire Spin + Focus Blast | 15.4 |
| Dark | Fire Spin + Focus Blast | 15.4 |
| Fighting | Fire Spin + Pyroball | 15.3 |
| Fire Spin + Pyroball | 15.3 | |
| Poison | Fire Spin + Pyroball | 15.3 |
| Ground | Fire Spin + Pyroball | 15.3 |
| Ghost | Fire Spin + Pyroball | 15.3 |
| Electric | Fire Spin + Pyroball | 15.3 |
| Psychic | Fire Spin + Pyroball | 15.3 |
| Fairy | Fire Spin + Pyroball | 15.3 |
| Rock | Fire Spin + Focus Blast | 13.1 |
| Fire | Tackle + Pyroball | 10.2 |
| Water | Tackle + Pyroball | 10.2 |
| Dragon | Tackle + Pyroball | 10.2 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Cinderace is actually for.
Counters: what beats Cinderace
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| Water | Water Gun + Hydro Cannon Legacy | 29.9 | |
| Water | Waterfall + Origin Pulse Legacy | 29.8 | |
| RockPoison | Rock Throw + Meteor Beam | 29.4 | |
| Ground | Mud Shot + Precipice Blades Legacy | 29.2 | |
| Rock | Smack Down + Rock Slide | 29.1 | |
| Water | Bubble + Crabhammer | 28.2 | |
| PoisonDragon | Poison Jab + Dynamax Cannon Legacy | 28.1 | |
| WaterDark | Water Shuriken + Hydro Cannon Legacy | 28.1 | |
| Rock | Lock On + Meteor Beam Legacy | 27.9 | |
| GroundSteel | Mud Slap + Earthquake | 27.7 |
Ranked by damage per second against Cinderace's own defense, at level 40 with a 15 attack IV, one per evolution family.


