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Scorbunny
#813

Scorbunny

Fire

Best attacking moveset: Fire Spin and Flamethrower, worth 7.9 damage per second against a neutral target.

Best moveset

Scorbunny can learn 4 combinations. Fire Spin with Flamethrower does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toGroundRockWater
ResistsBugSteelFireGrassIceFairy
Fast attackTypePowerDurationEnergy
Fire SpinFire131.0s+9
TackleNormal50.5s+5
Charged attackTypePowerDurationEnergy
FlamethrowerFire652.0s-50
Flame ChargeFire704.0s-33

Shiny

No shiny yet. New shiny releases show up in the news.

Evolution family

Numbers

Max CP1,240 at level 50, 1,097 at level 40
Raid catch627 CP at level 20, or 783 if weather boosted (perfect IVs)
Lowest possible raid catch579 CP. Raid encounters can't roll below 10/10/10
Base stats132 attack · 79 defense · 137 stamina

What it costs

Second charged move10,000 Stardust and 25 Candy
Buddy distance3 km per Candy
Size0.3 m and 4.5 kg

Best moveset against each type

Scorbunny does not have one best moveset, it has 2. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Bug, Steel, Grass.

AgainstBest movesetDPS
BugFire Spin + Flamethrower12.0
SteelFire Spin + Flamethrower12.0
GrassFire Spin + Flamethrower12.0
IceFire Spin + Flamethrower12.0
NormalFire Spin + Flamethrower7.9
FightingFire Spin + Flamethrower7.9
FlyingFire Spin + Flamethrower7.9
PoisonFire Spin + Flamethrower7.9
GroundFire Spin + Flamethrower7.9
GhostFire Spin + Flamethrower7.9
ElectricFire Spin + Flamethrower7.9
PsychicFire Spin + Flamethrower7.9
DarkFire Spin + Flamethrower7.9
FairyFire Spin + Flamethrower7.9
RockTackle + Flamethrower5.1
FireTackle + Flamethrower5.1
WaterTackle + Flamethrower5.1
DragonTackle + Flamethrower5.1

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Scorbunny is actually for.

Counters: what beats Scorbunny

AttackerTypeMovesetDPS
InteleonWaterWater Gun + Hydro Cannon Legacy56.6
KyogreWaterWaterfall + Origin Pulse Legacy56.4
GlimmoraRockPoisonRock Throw + Meteor Beam55.6
GroudonGroundMud Shot + Precipice Blades Legacy55.2
RampardosRockSmack Down + Rock Slide55.1
KinglerWaterBubble + Crabhammer53.5
EternatusPoisonDragonPoison Jab + Dynamax Cannon Legacy53.3
GreninjaWaterDarkWater Shuriken + Hydro Cannon Legacy53.3
GigalithRockLock On + Meteor Beam Legacy52.9
ExcadrillGroundSteelMud Slap + Earthquake52.5

Ranked by damage per second against Scorbunny's own defense, at level 40 with a 15 attack IV, one per evolution family.