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Inteleon
#818

Inteleon

Water

Best attacking moveset: Pound and Hydro Cannon, worth 15.1 damage per second against a neutral target.

Best moveset

Inteleon can learn 10 combinations. Pound with Hydro Cannon does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

That set is legacy. Hydro Cannon is only obtainable with an Elite TM or from the event that gave it out, so the Inteleon you catch today cannot learn it. The best set it can learn now is Pound and Snipe Shot, worth 14.6 damage per second.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toGrassElectric
ResistsSteelFireWaterIce
Fast attackTypePowerDurationEnergy
PoundNormal60.5s+5
Water GunWater50.5s+5
Charged attackTypePowerDurationEnergy
Shadow BallGhost1003.0s-50
Snipe ShotWater1003.5s-33
SurfWater601.5s-50
Water PulseWater653.0s-50
Hydro Cannon LegacyWater902.0s-50

Shiny

No shiny yet. New shiny releases show up in the news.

Evolution family

Numbers

Max CP3,351 at level 50, 2,964 at level 40
Raid catch1,693 CP at level 20, or 2,117 if weather boosted (perfect IVs)
Lowest possible raid catch1,614 CP. Raid encounters can't roll below 10/10/10
Base stats262 attack · 142 defense · 172 stamina

What it costs

Second charged move10,000 Stardust and 25 Candy
Buddy distance3 km per Candy
Size1.9 m and 45.2 kg

Best moveset against each type

Inteleon does not have one best moveset, it has 4. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ground, Rock, Fire.

AgainstBest movesetDPS
GroundWater Gun + Hydro Cannon23.7
RockWater Gun + Hydro Cannon23.7
FireWater Gun + Hydro Cannon23.7
GhostWater Gun + Shadow Ball17.2
PsychicPound + Shadow Ball17.2
NormalPound + Hydro Cannon15.1
FightingPound + Hydro Cannon15.1
FlyingPound + Hydro Cannon15.1
PoisonPound + Hydro Cannon15.1
BugPound + Hydro Cannon15.1
SteelWater Gun + Hydro Cannon15.1
ElectricPound + Hydro Cannon15.1
IcePound + Hydro Cannon15.1
DarkPound + Hydro Cannon15.1
FairyPound + Hydro Cannon15.1
WaterPound + Shadow Ball12.6
GrassPound + Shadow Ball12.6
DragonPound + Shadow Ball12.6

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Inteleon is actually for.

Counters: what beats Inteleon

AttackerTypeMovesetDPS
RegielekiElectricLock On + Thunder Cage Legacy43.9
ZeraoraElectricVolt Switch + Plasma Fists37.7
KartanaGrassSteelRazor Leaf + Leaf Blade37.6
ZekromDragonElectricCharge Beam + Fusion Bolt Legacy36.9
XurkitreeElectricThunder Shock + Discharge36.4
RoseradeGrassPoisonMagical Leaf + Leaf Storm32.0
EternatusPoisonDragonPoison Jab + Dynamax Cannon Legacy31.9
DeoxysPsychicCharge Beam + Thunderbolt31.7
ElectivireElectricThunder Shock + Wild Charge31.5
ZarudeDarkGrassVine Whip + Power Whip31.4

Ranked by damage per second against Inteleon's own defense, at level 40 with a 15 attack IV, one per evolution family.