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Drizzile
#817

Drizzile

Water

Best attacking moveset: Pound and Surf, worth 9.5 damage per second against a neutral target.

Best moveset

Drizzile can learn 4 combinations. Pound with Surf does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Fast attackTypePowerDurationEnergy
PoundNormal60.5s+5
Water GunWater50.5s+5
Charged attackTypePowerDurationEnergy
SurfWater601.5s-50
Water PulseWater653.0s-50

Best moveset against each type

Drizzile does not have one best moveset, it has 2. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ground, Rock, Fire.

AgainstBest movesetDPS
GroundWater Gun + Surf15.5
RockWater Gun + Surf15.5
FireWater Gun + Surf15.5
NormalPound + Surf9.5
FightingPound + Surf9.5
FlyingPound + Surf9.5
PoisonPound + Surf9.5
BugPound + Surf9.5
GhostWater Gun + Surf9.5
SteelWater Gun + Surf9.5
ElectricPound + Surf9.5
PsychicPound + Surf9.5
IcePound + Surf9.5
DarkPound + Surf9.5
FairyPound + Surf9.5
WaterPound + Surf7.7
GrassPound + Surf7.7
DragonPound + Surf7.7

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Drizzile is actually for.

Counters: what beats Drizzile

AttackerTypeMovesetDPS
RegielekiElectricLock OnThunder CageLegacy53.9
ZeraoraElectricVolt SwitchPlasma Fists46.3
KartanaGrassSteelRazor LeafLeaf Blade46.1
ZekromDragonElectricCharge BeamFusion BoltLegacy45.2
XurkitreeElectricThunder ShockDischarge44.7

Ranked by damage per second against Drizzile's own defense, at level 40 with a 15 attack IV, one per evolution family. Twelve deep, with what Drizzile is weak to.

Type matchups

Weak toGrassElectric
ResistsSteelFireWaterIce

Shiny

No shiny yet. New shiny releases show up in the news.

Evolution family

Numbers

Max CP2,142 at level 50, 1,894 at level 40
Raid catch1,082 CP at level 20, or 1,353 if weather boosted (perfect IVs)
Lowest possible raid catch1,020 CP. Raid encounters can't roll below 10/10/10
Base stats186 attack · 113 defense · 163 stamina

What it costs

Second charged move10,000 Stardust and 25 Candy
Buddy distance3 km per Candy
Size0.7 m and 11.5 kg