Xurkitree
Electric
Best attacking moveset: Thunder Shock and Discharge, worth 16.2 damage per second against a neutral target.
Best moveset
Xurkitree can learn 8 combinations. Thunder Shock with Discharge does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Spark | Electric | 4 | 0.5s | +6 |
| Thunder Shock | Electric | 4 | 0.5s | +7 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Dazzling Gleam | Fairy | 100 | 3.5s | -50 |
| Discharge | Electric | 65 | 2.5s | -33 |
| Power Whip | Grass | 90 | 2.5s | -50 |
| Thunder | Electric | 100 | 2.5s | -100 |
Shiny


Yes. Shiny Xurkitree has been released. Players have found it from: wild, research, photobomb.
Numbers
| Max CP | 4,451 at level 50, 3,937 at level 40 |
|---|---|
| Raid catch | 2,249 CP at level 20, or 2,812 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 2,155 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 330 attack · 144 defense · 195 stamina |
What it costs
| Second charged move | 100,000 Stardust and 100 Candy |
|---|---|
| Buddy distance | 20 km per Candy |
| Size | 3.8 m and 100 kg |
Best moveset against each type
Xurkitree does not have one best moveset, it has 3. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Flying, Water, Rock.
| Against | Best moveset | DPS |
|---|---|---|
| Thunder Shock + Discharge | 25.4 | |
| Water | Thunder Shock + Discharge | 25.4 |
| Rock | Thunder Shock + Power Whip | 22.8 |
| Fighting | Thunder Shock + Dazzling Gleam | 21.3 |
| Dark | Thunder Shock + Dazzling Gleam | 21.3 |
| Ground | Thunder Shock + Power Whip | 20.5 |
| Dragon | Thunder Shock + Dazzling Gleam | 20.3 |
| Normal | Thunder Shock + Discharge | 16.2 |
| Poison | Thunder Shock + Discharge | 16.2 |
| Bug | Thunder Shock + Discharge | 16.2 |
| Ghost | Thunder Shock + Discharge | 16.2 |
| Steel | Thunder Shock + Discharge | 16.2 |
| Fire | Thunder Shock + Discharge | 16.2 |
| Psychic | Thunder Shock + Discharge | 16.2 |
| Ice | Thunder Shock + Discharge | 16.2 |
| Fairy | Thunder Shock + Discharge | 16.2 |
| Electric | Thunder Shock + Power Whip | 14.9 |
| Grass | Thunder Shock + Dazzling Gleam | 13.8 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Xurkitree is actually for.
Counters: what beats Xurkitree
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| Ground | Mud Shot + Precipice Blades Legacy | 32.7 | |
| PoisonDragon | Poison Jab + Dynamax Cannon Legacy | 31.5 | |
| GroundSteel | Mud Slap + Earthquake | 31.0 | |
| IceGround | Mud Slap + High Horsepower | 30.5 | |
| Normal | Hidden Power + Crush Grip Legacy | 29.4 | |
| GroundRock | Mud Slap + Earthquake | 29.4 | |
| DragonGround | Mud Shot + Earthquake | 29.1 | |
| Ground | Mud Shot + Earth Power | 29.0 | |
| FireGhost | Incinerate + Mind Blown Legacy | 28.6 | |
| GroundDark | Mud Slap + Earthquake | 28.0 |
Ranked by damage per second against Xurkitree's own defense, at level 40 with a 15 attack IV, one per evolution family.