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Excadrill
#530

Excadrill

GroundSteel

Best attacking moveset: Metal Claw and Earthquake, worth 14.8 damage per second against a neutral target.

Best moveset

Excadrill can learn 15 combinations. Metal Claw with Earthquake does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toFightingGroundFireWater
ResistsNormalFlyingBugSteelPsychicDragonFairy
Strongly resistsPoisonRockElectric
Fast attackTypePowerDurationEnergy
Metal ClawSteel60.5s+5
Mud ShotGround40.5s+6
Mud SlapGround191.5s+13
Charged attackTypePowerDurationEnergy
Drill RunGround853.0s-50
EarthquakeGround1403.5s-100
Iron HeadSteel602.0s-50
Rock SlideRock752.5s-50
Scorching SandsGround903.0s-50

Shiny

Excadrill
Normal
Shiny Excadrill
Shiny

Yes. Shiny Excadrill has been released. Players have found it from: wild, raid, research, evolution, photobomb.

Evolution family

Numbers

Max CP3,667 at level 50, 3,244 at level 40
Raid catch1,853 CP at level 20, or 2,317 if weather boosted (perfect IVs)
Lowest possible raid catch1,770 CP. Raid encounters can't roll below 10/10/10
Base stats255 attack · 129 defense · 242 stamina

What it costs

Candy to evolve25 Candy
Second charged move50,000 Stardust and 50 Candy
Buddy distance3 km per Candy
Purify a Shadow one3,000 Stardust and 3 Candy
Size0.7 m and 40.4 kg

Best moveset against each type

Excadrill does not have one best moveset, it has 4. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Rock, Poison, Steel.

AgainstBest movesetDPS
RockMetal Claw + Earthquake22.2
PoisonMud Slap + Earthquake21.9
SteelMud Slap + Earthquake21.9
FireMud Slap + Earthquake21.9
ElectricMud Slap + Earthquake21.9
IceMetal Claw + Iron Head19.9
FairyMetal Claw + Iron Head19.9
FlyingMetal Claw + Rock Slide16.3
BugMetal Claw + Rock Slide16.3
NormalMetal Claw + Earthquake14.8
FightingMetal Claw + Earthquake14.8
GroundMetal Claw + Earthquake14.8
GhostMetal Claw + Earthquake14.8
PsychicMetal Claw + Earthquake14.8
DragonMetal Claw + Earthquake14.8
DarkMetal Claw + Earthquake14.8
WaterMud Slap + Earthquake13.8
GrassMetal Claw + Iron Head13.3

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Excadrill is actually for.

Counters: what beats Excadrill

AttackerTypeMovesetDPS
BlacephalonFireGhostIncinerate + Mind Blown Legacy50.5
LucarioFightingSteelForce Palm + Aura Sphere Legacy42.9
ReshiramDragonFireFire Fang + Fusion Flare Legacy41.9
PheromosaBugFightingLow Kick + Focus Blast39.2
TerrakionRockFightingDouble Kick + Sacred Sword Legacy39.1
BlazikenFireFightingCounter + Aura Sphere38.8
ChandelureGhostFireFire Spin + Overheat38.4
CinderaceFireFire Spin + Pyroball37.9
VolcaronaBugFireFire Spin + Overheat37.5
DarmanitanFireFire Fang + Overheat37.3

Ranked by damage per second against Excadrill's own defense, at level 40 with a 15 attack IV, one per evolution family.