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Cacturne
#332

Cacturne

GrassDark

Best attacking moveset: Sucker Punch and Grass Knot, worth 13.4 damage per second against a neutral target.

Best moveset

Cacturne can learn 15 combinations. Sucker Punch with Grass Knot does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Takes double damageBug
Weak toFightingFlyingPoisonFireIceFairy
ResistsGroundGhostWaterGrassElectricDark
Strongly resistsPsychic
Fast attackTypePowerDurationEnergy
Poison JabPoison131.0s+9
Sand AttackGround40.5s+7
Sucker PunchDark50.5s+6
Charged attackTypePowerDurationEnergy
Dark PulseDark803.0s-50
Dynamic PunchFighting852.5s-50
Grass KnotGrass902.5s-50
PaybackDark952.0s-100
TrailblazeGrass652.0s-50

Shiny

Cacturne
Normal
Shiny Cacturne
Shiny

Yes. Shiny Cacturne has been released. Players have found it from: wild, raid, research, evolution, photobomb.

Evolution family

Numbers

Max CP2,598 at level 50, 2,298 at level 40
Raid catch1,313 CP at level 20, or 1,641 if weather boosted (perfect IVs)
Lowest possible raid catch1,243 CP. Raid encounters can't roll below 10/10/10
Base stats221 attack · 115 defense · 172 stamina

What it costs

Second charged move50,000 Stardust and 50 Candy
Buddy distance3 km per Candy
Purify a Shadow one3,000 Stardust and 3 Candy
Size1.3 m and 77.4 kg

Best moveset against each type

Cacturne does not have one best moveset, it has 8. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Rock, Ground, Water.

AgainstBest movesetDPS
RockSand Attack + Grass Knot19.5
GroundSucker Punch + Grass Knot18.5
WaterSucker Punch + Grass Knot18.5
GhostSucker Punch + Payback17.3
PsychicSucker Punch + Payback17.3
SteelSand Attack + Dynamic Punch16.4
NormalSucker Punch + Dynamic Punch15.7
IceSucker Punch + Dynamic Punch15.7
DarkSand Attack + Dynamic Punch15.2
FairyPoison Jab + Grass Knot14.5
ElectricSand Attack + Grass Knot13.9
GrassPoison Jab + Payback13.9
PoisonSand Attack + Payback12.8
FireSand Attack + Payback12.8
FightingSand Attack + Grass Knot12.8
FlyingSucker Punch + Payback12.3
BugSucker Punch + Payback12.3
DragonSucker Punch + Payback12.3

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Cacturne is actually for.

Counters: what beats Cacturne

AttackerTypeMovesetDPS
PheromosaBugFightingBug Bite + Bug Buzz69.7
VolcaronaBugFireBug Bite + Bug Buzz58.8
KartanaGrassSteelFury Cutter + X Scissor57.5
BlacephalonFireGhostIncinerate + Mind Blown Legacy56.0
HeracrossBugFightingFury Cutter + Megahorn55.3
KleavorBugRockFury Cutter + X Scissor54.7
GenesectBugSteelFury Cutter + X Scissor54.5
VikavoltBugElectricBug Bite + X Scissor54.2
YanmegaBugFlyingBug Bite + Bug Buzz51.8
PinsirBugFury Cutter + X Scissor51.6

Ranked by damage per second against Cacturne's own defense, at level 40 with a 15 attack IV, one per evolution family.