Comfey
Fairy
Best attacking moveset: Vine Whip and Grass Knot, worth 8.8 damage per second against a neutral target.
Best moveset
Comfey can learn 6 combinations. Vine Whip with Grass Knot does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Hidden Power | Normal | 15 | 1.5s | +15 |
| Vine Whip | Grass | 6 | 0.5s | +5 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Draining Kiss | Fairy | 60 | 2.5s | -50 |
| Grass Knot | Grass | 90 | 2.5s | -50 |
| Petal Blizzard | Grass | 110 | 2.5s | -100 |
Shiny
No shiny yet. New shiny releases show up in the news.
Numbers
| Max CP | 2,392 at level 50, 2,115 at level 40 |
|---|---|
| Raid catch | 1,209 CP at level 20, or 1,511 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 1,143 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 165 attack · 215 defense · 139 stamina |
What it costs
| Second charged move | 50,000 Stardust and 50 Candy |
|---|---|
| Buddy distance | 3 km per Candy |
| Size | 0.1 m and 0.3 kg |
Best moveset against each type
Comfey does not have one best moveset, it has 4. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ground, Rock, Water.
| Against | Best moveset | DPS |
|---|---|---|
| Ground | Vine Whip + Grass Knot | 12.9 |
| Rock | Vine Whip + Grass Knot | 12.9 |
| Water | Vine Whip + Grass Knot | 12.9 |
| Fighting | Vine Whip + Draining Kiss | 10.1 |
| Dark | Vine Whip + Draining Kiss | 10.1 |
| Normal | Vine Whip + Grass Knot | 8.8 |
| Ghost | Vine Whip + Grass Knot | 8.8 |
| Electric | Vine Whip + Grass Knot | 8.8 |
| Psychic | Vine Whip + Grass Knot | 8.8 |
| Ice | Vine Whip + Grass Knot | 8.8 |
| Dragon | Hidden Power + Draining Kiss | 8.8 |
| Fairy | Vine Whip + Grass Knot | 8.8 |
| Hidden Power + Draining Kiss | 6.5 | |
| Bug | Hidden Power + Draining Kiss | 6.5 |
| Grass | Hidden Power + Draining Kiss | 6.5 |
| Poison | Hidden Power + Grass Knot | 5.7 |
| Steel | Vine Whip + Grass Knot | 5.7 |
| Fire | Hidden Power + Grass Knot | 5.7 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Comfey is actually for.
Counters: what beats Comfey
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| PoisonDragon | Poison Jab + Sludge Bomb | 23.9 | |
| SteelPsychic | Bullet Punch + Meteor Mash Legacy | 23.4 | |
| FairySteel | Fairy Wind + Gigaton Hammer Legacy | 22.8 | |
| PoisonDragon | Poison Jab + Sludge Bomb | 22.6 | |
| FightingSteel | Bullet Punch + Meteor Mash | 21.6 | |
| RockPoison | Poison Jab + Sludge Bomb | 21.5 | |
| GrassPoison | Poison Jab + Sludge Bomb | 21.0 | |
| SteelDragon | Metal Claw + Iron Head | 20.8 | |
| PoisonPsychic | Poison Jab + Sludge Bomb | 20.6 | |
| Normal | Hidden Power + Crush Grip Legacy | 20.4 |
Ranked by damage per second against Comfey's own defense, at level 40 with a 15 attack IV, one per evolution family.