Darkrai
Dark
Best attacking moveset: Snarl and Foul Play, worth 15.5 damage per second against a neutral target.
Best moveset
Darkrai can learn 15 combinations. Snarl with Foul Play does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Feint Attack | Dark | 11 | 1.0s | +10 |
| Snarl | Dark | 11 | 1.0s | +13 |
| Sucker Punch | Dark | 5 | 0.5s | +6 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Dark Pulse | Dark | 80 | 3.0s | -50 |
| Focus Blast | Fighting | 140 | 3.5s | -100 |
| Foul Play | Dark | 70 | 2.0s | -50 |
| Shadow Ball | Ghost | 100 | 3.0s | -50 |
| Sludge Bomb Legacy | Poison | 85 | 2.5s | -50 |
Best moveset against each type
Darkrai does not have one best moveset, it has 4. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ghost, Psychic, Grass.
| Against | Best moveset | DPS |
|---|---|---|
| Ghost | Snarl + Foul Play | 24.4 |
| Psychic | Snarl + Foul Play | 24.4 |
| Grass | Snarl + Sludge Bomb | 19.6 |
| Normal | Snarl + Focus Blast | 19.4 |
| Rock | Snarl + Focus Blast | 19.4 |
| Steel | Snarl + Focus Blast | 19.4 |
| Ice | Snarl + Focus Blast | 19.4 |
| Fairy | Snarl + Sludge Bomb | 17.8 |
| Dark | Snarl + Focus Blast | 17.3 |
| Snarl + Foul Play | 15.5 | |
| Poison | Snarl + Foul Play | 15.5 |
| Ground | Snarl + Foul Play | 15.5 |
| Bug | Snarl + Foul Play | 15.5 |
| Fire | Snarl + Foul Play | 15.5 |
| Water | Snarl + Foul Play | 15.5 |
| Electric | Snarl + Foul Play | 15.5 |
| Dragon | Snarl + Foul Play | 15.5 |
| Fighting | Snarl + Shadow Ball | 13.0 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Darkrai is actually for.
Counters: what beats Darkrai
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| FightingSteel | Force PalmAura SphereLegacy | 29.0 | |
| BugFighting | Bug BiteFocus Blast | 28.2 | |
| GrassSteel | Fury CutterSacred Sword | 27.6 | |
| RockFighting | Double KickSacred SwordLegacy | 26.4 | |
| FireFighting | CounterAura Sphere | 26.2 |
Ranked by damage per second against Darkrai's own defense, at level 40 with a 15 attack IV, one per evolution family. Twelve deep, with what Darkrai is weak to.
Type matchups
Shiny


Yes. Shiny Darkrai has been released. Players have found it from: wild, raid, research, photobomb.
Numbers
| Max CP | 4,227 at level 50, 3,739 at level 40 |
|---|---|
| Raid catch | 2,136 CP at level 20, or 2,671 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 2,048 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 285 attack · 198 defense · 172 stamina |
What it costs
| Candy to evolve | 25 Candy |
|---|---|
| Second charged move | 100,000 Stardust and 100 Candy |
| Buddy distance | 20 km per Candy |
| Purify a Shadow one | 20,000 Stardust and 20 Candy |
| Size | 1.5 m and 50.5 kg |