Darkrai
Dark
Best attacking moveset: Snarl and Shadow Ball, worth 14.7 damage per second against a neutral target.
Best moveset
Darkrai can learn 8 combinations. Snarl with Shadow Ball does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Feint Attack | Dark | 11 | 1.0s | +10 |
| Snarl | Dark | 11 | 1.0s | +13 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Dark Pulse | Dark | 80 | 3.0s | -50 |
| Focus Blast | Fighting | 140 | 3.5s | -100 |
| Shadow Ball | Ghost | 100 | 3.0s | -50 |
| Sludge Bomb Legacy | Poison | 85 | 2.5s | -50 |
Shiny


Yes. Shiny Darkrai has been released. Players have found it from: wild, raid, research, photobomb.
Numbers
| Max CP | 4,227 at level 50, 3,739 at level 40 |
|---|---|
| Raid catch | 2,136 CP at level 20, or 2,671 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 2,048 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 285 attack · 198 defense · 172 stamina |
What it costs
| Candy to evolve | 25 Candy |
|---|---|
| Second charged move | 100,000 Stardust and 100 Candy |
| Buddy distance | 20 km per Candy |
| Purify a Shadow one | 20,000 Stardust and 20 Candy |
| Size | 1.5 m and 50.5 kg |
Best moveset against each type
Darkrai does not have one best moveset, it has 3. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ghost, Psychic, Grass.
| Against | Best moveset | DPS |
|---|---|---|
| Ghost | Snarl + Shadow Ball | 23.3 |
| Psychic | Snarl + Shadow Ball | 23.3 |
| Grass | Snarl + Sludge Bomb | 19.6 |
| Normal | Snarl + Focus Blast | 19.4 |
| Rock | Snarl + Focus Blast | 19.4 |
| Steel | Snarl + Focus Blast | 19.4 |
| Ice | Snarl + Focus Blast | 19.4 |
| Fairy | Snarl + Sludge Bomb | 17.8 |
| Dark | Snarl + Focus Blast | 17.3 |
| Snarl + Shadow Ball | 14.7 | |
| Poison | Snarl + Shadow Ball | 14.7 |
| Ground | Snarl + Shadow Ball | 14.7 |
| Bug | Snarl + Shadow Ball | 14.7 |
| Fire | Snarl + Shadow Ball | 14.7 |
| Water | Snarl + Shadow Ball | 14.7 |
| Electric | Snarl + Shadow Ball | 14.7 |
| Dragon | Snarl + Shadow Ball | 14.7 |
| Fighting | Snarl + Shadow Ball | 13.0 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Darkrai is actually for.
Counters: what beats Darkrai
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| FightingSteel | Force Palm + Aura Sphere Legacy | 29.0 | |
| BugFighting | Bug Bite + Focus Blast | 28.2 | |
| GrassSteel | Fury Cutter + Sacred Sword | 27.6 | |
| RockFighting | Double Kick + Sacred Sword Legacy | 26.4 | |
| FireFighting | Counter + Aura Sphere | 26.2 | |
| Fairy | Fairy Wind + Dazzling Gleam | 24.4 | |
| Fighting | Force Palm + Focus Blast | 24.1 | |
| WaterFighting | Low Kick + Sacred Sword | 23.9 | |
| GrassFighting | Force Palm + Dynamic Punch | 23.9 | |
| Fighting | Counter + Dynamic Punch | 23.7 |
Ranked by damage per second against Darkrai's own defense, at level 40 with a 15 attack IV, one per evolution family.