Dedenne
ElectricFairy
Best attacking moveset: Thunder Shock and Play Rough, worth 8.7 damage per second against a neutral target.
Best moveset
Dedenne can learn 6 combinations. Thunder Shock with Play Rough does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Tackle | Normal | 5 | 0.5s | +5 |
| Thunder Shock | Electric | 4 | 0.5s | +7 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Discharge | Electric | 65 | 2.5s | -33 |
| Parabolic Charge | Electric | 70 | 3.0s | -50 |
| Play Rough | Fairy | 90 | 3.0s | -50 |
Shiny


Yes. Shiny Dedenne has been released. Players have found it from: wild, raid, research, photobomb.
Numbers
| Max CP | 2,081 at level 50, 1,841 at level 40 |
|---|---|
| Raid catch | 1,051 CP at level 20, or 1,315 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 991 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 164 attack · 134 defense · 167 stamina |
What it costs
| Second charged move | 50,000 Stardust and 50 Candy |
|---|---|
| Buddy distance | 3 km per Candy |
| Size | 0.2 m and 2.2 kg |
Best moveset against each type
Dedenne does not have one best moveset, it has 3. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Flying, Water, Fighting.
| Against | Best moveset | DPS |
|---|---|---|
| Thunder Shock + Discharge | 14.2 | |
| Water | Thunder Shock + Discharge | 14.2 |
| Fighting | Thunder Shock + Play Rough | 12.5 |
| Dragon | Thunder Shock + Play Rough | 12.5 |
| Dark | Thunder Shock + Play Rough | 12.5 |
| Normal | Thunder Shock + Play Rough | 8.7 |
| Rock | Thunder Shock + Play Rough | 8.7 |
| Bug | Thunder Shock + Play Rough | 8.7 |
| Ghost | Thunder Shock + Play Rough | 8.7 |
| Grass | Thunder Shock + Play Rough | 8.7 |
| Electric | Thunder Shock + Play Rough | 8.7 |
| Psychic | Thunder Shock + Play Rough | 8.7 |
| Ice | Thunder Shock + Play Rough | 8.7 |
| Fairy | Thunder Shock + Play Rough | 8.7 |
| Poison | Thunder Shock + Discharge | 8.3 |
| Steel | Thunder Shock + Discharge | 8.3 |
| Fire | Thunder Shock + Discharge | 8.3 |
| Ground | Tackle + Play Rough | 7.9 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Dedenne is actually for.
Counters: what beats Dedenne
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| PoisonDragon | Poison Jab + Sludge Bomb | 36.8 | |
| PoisonDragon | Poison Jab + Sludge Bomb | 35.0 | |
| Ground | Mud Shot + Precipice Blades Legacy | 34.9 | |
| RockPoison | Poison Jab + Sludge Bomb | 33.2 | |
| GroundSteel | Mud Slap + Earthquake | 33.1 | |
| IceGround | Mud Slap + High Horsepower | 32.5 | |
| GrassPoison | Poison Jab + Sludge Bomb | 32.4 | |
| PoisonPsychic | Poison Jab + Sludge Bomb | 31.8 | |
| Normal | Hidden Power + Crush Grip Legacy | 31.4 | |
| GroundRock | Mud Slap + Earthquake | 31.4 |
Ranked by damage per second against Dedenne's own defense, at level 40 with a 15 attack IV, one per evolution family.