Galarian Darmanitan
Ice
Best attacking moveset: Tackle and Avalanche, worth 13.7 damage per second against a neutral target.
Best moveset
Galarian Darmanitan can learn 8 combinations. Tackle with Avalanche does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Ice Fang | Ice | 12 | 1.5s | +20 |
| Tackle | Normal | 5 | 0.5s | +5 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Avalanche | Ice | 85 | 2.5s | -50 |
| Ice Punch | Ice | 50 | 2.0s | -33 |
| Overheat | Fire | 160 | 4.0s | -100 |
| Super Power | Fighting | 85 | 3.0s | -50 |
Best moveset against each type
Galarian Darmanitan does not have one best moveset, it has 6. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Flying, Ground, Grass.
| Against | Best moveset | DPS |
|---|---|---|
| Ice Fang + Avalanche | 22.0 | |
| Ground | Ice Fang + Avalanche | 22.0 |
| Grass | Ice Fang + Avalanche | 22.0 |
| Dragon | Ice Fang + Avalanche | 22.0 |
| Bug | Ice Fang + Overheat | 17.6 |
| Ice | Tackle + Overheat | 16.9 |
| Steel | Ice Fang + Overheat | 16.3 |
| Normal | Ice Fang + Super Power | 15.6 |
| Rock | Ice Fang + Super Power | 15.6 |
| Dark | Ice Fang + Super Power | 15.6 |
| Fighting | Tackle + Avalanche | 13.7 |
| Poison | Tackle + Avalanche | 13.7 |
| Electric | Tackle + Avalanche | 13.7 |
| Psychic | Tackle + Avalanche | 13.7 |
| Fairy | Tackle + Avalanche | 13.7 |
| Ghost | Ice Fang + Avalanche | 13.7 |
| Fire | Tackle + Super Power | 11.5 |
| Water | Tackle + Super Power | 11.5 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Galarian Darmanitan is actually for.
Counters: what beats Galarian Darmanitan
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| FireGhost | IncinerateMind BlownLegacy | 56.4 | |
| FightingSteel | Force PalmAura SphereLegacy | 47.8 | |
| DragonFire | Fire FangFusion FlareLegacy | 46.8 | |
| BugFighting | Low KickFocus Blast | 43.8 | |
| RockFighting | Double KickSacred SwordLegacy | 43.6 |
Ranked by damage per second against Galarian Darmanitan's own defense, at level 40 with a 15 attack IV, one per evolution family. Twelve deep, with what Galarian Darmanitan is weak to.
Type matchups
Shiny
Shiny availability is tracked for Darmanitan as a species, on the Darmanitan page.
Other forms
Evolution family
Numbers
| Max CP | 3,511 at level 50, 3,105 at level 40 |
|---|---|
| Raid catch | 1,774 CP at level 20, or 2,218 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 1,691 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 263 attack · 114 defense · 233 stamina |
What it costs
| Candy to evolve | 25 Candy |
|---|---|
| Second charged move | 50,000 Stardust and 50 Candy |
| Buddy distance | 3 km per Candy |
| Purify a Shadow one | 3,000 Stardust and 3 Candy |
| Size | 1.3 m and 92.9 kg |


