nerfplz.pogo
Galarian Weezing
#110

Galarian Weezing

PoisonFairy

Best attacking moveset: Fairy Wind and Play Rough, worth 9.4 damage per second against a neutral target.

Best moveset

Galarian Weezing can learn 10 combinations. Fairy Wind with Play Rough does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toGroundSteelPsychic
ResistsGrassDarkFairy
Strongly resistsFightingBugDragon
Fast attackTypePowerDurationEnergy
Fairy WindFairy91.0s+13
TackleNormal50.5s+5
Charged attackTypePowerDurationEnergy
Brutal SwingDark652.0s-33
Hyper BeamNormal1504.0s-100
OverheatFire1604.0s-100
Play RoughFairy903.0s-50
SludgePoison502.0s-33

Shiny

Shiny availability is tracked for Weezing as a species, on the Weezing page.

Other forms

Evolution family

Numbers

Max CP2,592 at level 50, 2,293 at level 40
Raid catch1,310 CP at level 20, or 1,637 if weather boosted (perfect IVs)
Lowest possible raid catch1,242 CP. Raid encounters can't roll below 10/10/10
Base stats174 attack · 197 defense · 163 stamina

What it costs

Second charged move50,000 Stardust and 50 Candy
Buddy distance3 km per Candy
Purify a Shadow one3,000 Stardust and 3 Candy
Size1.2 m and 9.5 kg

Best moveset against each type

Galarian Weezing does not have one best moveset, it has 6. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Fighting, Dragon, Dark.

AgainstBest movesetDPS
FightingFairy Wind + Play Rough15.0
DragonFairy Wind + Play Rough15.0
DarkFairy Wind + Play Rough15.0
GhostFairy Wind + Brutal Swing12.5
PsychicFairy Wind + Brutal Swing12.5
BugFairy Wind + Overheat12.4
GrassFairy Wind + Overheat12.4
IceFairy Wind + Overheat12.4
FairyFairy Wind + Sludge11.6
SteelFairy Wind + Overheat11.1
NormalFairy Wind + Play Rough9.4
FlyingFairy Wind + Play Rough9.4
GroundFairy Wind + Play Rough9.4
RockFairy Wind + Play Rough9.4
WaterFairy Wind + Play Rough9.4
ElectricFairy Wind + Play Rough9.4
PoisonTackle + Overheat9.1
FireTackle + Brutal Swing8.8

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Galarian Weezing is actually for.

Counters: what beats Galarian Weezing

AttackerTypeMovesetDPS
MewtwoPsychicConfusion + Psystrike Legacy29.6
MetagrossSteelPsychicBullet Punch + Meteor Mash Legacy25.4
AlakazamPsychicConfusion + Psychic Legacy25.2
GroudonGroundMud Shot + Precipice Blades Legacy24.5
AzelfPsychicConfusion + Futuresight24.5
HoopaPsychicGhostConfusion + Psychic24.4
EspeonPsychicConfusion + Psychic24.4
RegigigasNormalZen Headbutt + Crush Grip Legacy24.3
LunalaPsychicGhostConfusion + Psychic23.8
ExcadrillGroundSteelMetal Claw + Earthquake23.6

Ranked by damage per second against Galarian Weezing's own defense, at level 40 with a 15 attack IV, one per evolution family.