Gigalith
Rock
Best attacking moveset: Lock On and Meteor Beam, worth 15.6 damage per second against a neutral target.
Best moveset
Gigalith can learn 15 combinations. Lock On with Meteor Beam does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
That set is legacy. Meteor Beam is only obtainable with an Elite TM or from the event that gave it out, so the Gigalith you catch today cannot learn it. The best set it can learn now is Smack Down and Rock Slide, worth 11.6 damage per second.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Lock On | Normal | 2 | 0.5s | +10 |
| Mud Slap | Ground | 19 | 1.5s | +13 |
| Smack Down | Rock | 13 | 1.0s | +7 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Heavy Slam | Steel | 70 | 2.0s | -50 |
| Rock Slide | Rock | 75 | 2.5s | -50 |
| Solar Beam | Grass | 180 | 5.0s | -100 |
| Super Power | Fighting | 85 | 3.0s | -50 |
| Meteor Beam Legacy | Rock | 140 | 2.0s | -100 |
Shiny


Yes. Shiny Gigalith has been released. Players have found it from: wild, research, evolution, photobomb.
Evolution family
Numbers
| Max CP | 3,650 at level 50, 3,228 at level 40 |
|---|---|
| Raid catch | 1,844 CP at level 20, or 2,306 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 1,764 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 226 attack · 201 defense · 198 stamina |
What it costs
| Candy to evolve | 25 Candy |
|---|---|
| Second charged move | 50,000 Stardust and 50 Candy |
| Buddy distance | 3 km per Candy |
| Purify a Shadow one | 3,000 Stardust and 3 Candy |
| Size | 1.7 m and 260 kg |
Best moveset against each type
Gigalith does not have one best moveset, it has 5. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Flying, Bug, Fire.
| Against | Best moveset | DPS |
|---|---|---|
| Lock On + Meteor Beam | 23.3 | |
| Bug | Lock On + Meteor Beam | 23.3 |
| Fire | Lock On + Meteor Beam | 23.3 |
| Ice | Lock On + Meteor Beam | 23.3 |
| Ground | Lock On + Solar Beam | 17.3 |
| Water | Lock On + Solar Beam | 17.3 |
| Rock | Mud Slap + Solar Beam | 17.2 |
| Poison | Mud Slap + Meteor Beam | 16.2 |
| Electric | Mud Slap + Meteor Beam | 16.2 |
| Steel | Mud Slap + Super Power | 15.7 |
| Normal | Lock On + Meteor Beam | 15.6 |
| Grass | Lock On + Meteor Beam | 15.6 |
| Psychic | Lock On + Meteor Beam | 15.6 |
| Dragon | Lock On + Meteor Beam | 15.6 |
| Dark | Lock On + Meteor Beam | 15.6 |
| Fairy | Lock On + Meteor Beam | 15.6 |
| Ghost | Lock On + Meteor Beam | 14.1 |
| Fighting | Lock On + Solar Beam | 11.6 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Gigalith is actually for.
Counters: what beats Gigalith
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| FightingSteel | Force Palm + Aura Sphere Legacy | 28.6 | |
| GrassSteel | Razor Leaf + Leaf Blade | 27.3 | |
| BugFighting | Low Kick + Focus Blast | 26.1 | |
| RockFighting | Double Kick + Sacred Sword Legacy | 26.0 | |
| FireFighting | Counter + Aura Sphere | 25.8 | |
| SteelPsychic | Bullet Punch + Meteor Mash Legacy | 25.0 | |
| Water | Water Gun + Hydro Cannon Legacy | 24.6 | |
| Water | Waterfall + Origin Pulse Legacy | 24.5 | |
| GrassFighting | Force Palm + Grass Knot Legacy | 24.5 | |
| FairySteel | Fairy Wind + Gigaton Hammer Legacy | 24.3 |
Ranked by damage per second against Gigalith's own defense, at level 40 with a 15 attack IV, one per evolution family.


