Glameow
Normal
Best attacking moveset: Quick Attack and Play Rough, worth 5.9 damage per second against a neutral target.
Best moveset
Glameow can learn 6 combinations. Quick Attack with Play Rough does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Quick Attack | Normal | 10 | 1.0s | +13 |
| Scratch | Normal | 6 | 0.5s | +4 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Aerial Ace | 55 | 2.5s | -33 | |
| Play Rough | Fairy | 90 | 3.0s | -50 |
| Thunderbolt | Electric | 80 | 2.5s | -50 |
Shiny


Yes. Shiny Glameow has been released. Players have found it from: wild, research, photobomb.
Evolution family
Numbers
| Max CP | 1,056 at level 50, 934 at level 40 |
|---|---|
| Raid catch | 533 CP at level 20, or 667 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 490 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 109 attack · 82 defense · 135 stamina |
What it costs
| Candy to evolve | 25 Candy |
|---|---|
| Second charged move | 50,000 Stardust and 50 Candy |
| Buddy distance | 3 km per Candy |
| Purify a Shadow one | 3,000 Stardust and 3 Candy |
| Size | 0.5 m and 3.9 kg |
Best moveset against each type
Glameow does not have one best moveset, it has 5. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Fighting, Dragon, Dark.
| Against | Best moveset | DPS |
|---|---|---|
| Fighting | Quick Attack + Play Rough | 8.1 |
| Dragon | Quick Attack + Play Rough | 8.1 |
| Dark | Quick Attack + Play Rough | 8.1 |
| Quick Attack + Thunderbolt | 7.9 | |
| Water | Quick Attack + Thunderbolt | 7.9 |
| Bug | Quick Attack + Aerial Ace | 6.8 |
| Grass | Quick Attack + Aerial Ace | 6.8 |
| Normal | Quick Attack + Play Rough | 5.9 |
| Ground | Quick Attack + Play Rough | 5.9 |
| Electric | Quick Attack + Play Rough | 5.9 |
| Psychic | Quick Attack + Play Rough | 5.9 |
| Ice | Quick Attack + Play Rough | 5.9 |
| Fairy | Quick Attack + Play Rough | 5.9 |
| Poison | Quick Attack + Thunderbolt | 5.9 |
| Fire | Quick Attack + Thunderbolt | 5.9 |
| Rock | Scratch + Play Rough | 5.4 |
| Steel | Scratch + Thunderbolt | 5.4 |
| Ghost | Quick Attack + Play Rough | 4.8 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Glameow is actually for.
Counters: what beats Glameow
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| FightingSteel | Force Palm + Aura Sphere Legacy | 63.6 | |
| BugFighting | Low Kick + Focus Blast | 58.2 | |
| RockFighting | Double Kick + Sacred Sword Legacy | 58.0 | |
| FireFighting | Counter + Aura Sphere | 57.5 | |
| GrassSteel | Fury Cutter + Sacred Sword | 54.9 | |
| Fighting | Force Palm + Focus Blast | 53.0 | |
| WaterFighting | Low Kick + Sacred Sword | 52.5 | |
| GrassFighting | Force Palm + Dynamic Punch | 52.4 | |
| Fighting | Counter + Dynamic Punch | 52.0 | |
| PoisonDragon | Poison Jab + Dynamax Cannon Legacy | 51.7 |
Ranked by damage per second against Glameow's own defense, at level 40 with a 15 attack IV, one per evolution family.

