Illumise
Bug
Best attacking moveset: Struggle Bug and Bug Buzz, worth 7.5 damage per second against a neutral target.
Best moveset
Illumise can learn 6 combinations. Struggle Bug with Bug Buzz does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Struggle Bug | Bug | 15 | 1.5s | +15 |
| Tackle | Normal | 5 | 0.5s | +5 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Bug Buzz | Bug | 95 | 3.5s | -50 |
| Dazzling Gleam | Fairy | 100 | 3.5s | -50 |
| Silver Wind | Bug | 65 | 3.5s | -33 |
Shiny


Yes. Shiny Illumise has been released. Players have found it from: wild, raid, research, photobomb.
Numbers
| Max CP | 2,002 at level 50, 1,771 at level 40 |
|---|---|
| Raid catch | 1,012 CP at level 20, or 1,265 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 952 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 143 attack · 166 defense · 163 stamina |
What it costs
| Second charged move | 50,000 Stardust and 50 Candy |
|---|---|
| Buddy distance | 3 km per Candy |
| Size | 0.61 m and 17.7 kg |
Best moveset against each type
Illumise does not have one best moveset, it has 4. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Grass, Psychic, Dark.
| Against | Best moveset | DPS |
|---|---|---|
| Grass | Struggle Bug + Bug Buzz | 11.5 |
| Psychic | Struggle Bug + Bug Buzz | 11.5 |
| Dark | Struggle Bug + Bug Buzz | 11.5 |
| Dragon | Struggle Bug + Dazzling Gleam | 9.3 |
| Fighting | Tackle + Dazzling Gleam | 8.9 |
| Normal | Struggle Bug + Bug Buzz | 7.5 |
| Ground | Struggle Bug + Bug Buzz | 7.5 |
| Rock | Struggle Bug + Bug Buzz | 7.5 |
| Bug | Struggle Bug + Bug Buzz | 7.5 |
| Water | Struggle Bug + Bug Buzz | 7.5 |
| Electric | Struggle Bug + Bug Buzz | 7.5 |
| Ice | Struggle Bug + Bug Buzz | 7.5 |
| Tackle + Dazzling Gleam | 6.5 | |
| Fairy | Tackle + Dazzling Gleam | 6.5 |
| Ghost | Struggle Bug + Dazzling Gleam | 5.7 |
| Poison | Tackle + Bug Buzz | 5.3 |
| Steel | Tackle + Bug Buzz | 5.3 |
| Fire | Tackle + Bug Buzz | 5.3 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Illumise is actually for.
Counters: what beats Illumise
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| FireGhost | Incinerate + Mind Blown Legacy | 40.2 | |
| DragonFire | Fire Fang + Fusion Flare Legacy | 33.4 | |
| Dragon | Fire Fang + Fly | 30.8 | |
| GhostFire | Fire Spin + Overheat | 30.6 | |
| Fire | Fire Spin + Fly | 30.3 | |
| Fire | Fire Spin + Pyroball | 30.1 | |
| Fairy | Fairy Wind + Fly | 30.0 | |
| BugFire | Fire Spin + Overheat | 29.8 | |
| Fire | Fire Fang + Overheat | 29.7 | |
| Dark | Gust + Oblivion Wing Legacy | 29.6 |
Ranked by damage per second against Illumise's own defense, at level 40 with a 15 attack IV, one per evolution family.