nerfplz.pogo
Iron Hands
#992Unreleased

Iron Hands

FightingElectric

Its only charged attack is Struggle, so there's no attacking moveset to rank.

Best moveset

Iron Hands learns Splash as a fast attack, and its only charged attack is Struggle, the 35 power Normal move a Pokémon throws when it has nothing else.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Fast attackTypePowerDurationEnergy
SplashWater01.5s+17
Charged attackTypePowerDurationEnergy
StruggleNormal352.0s+0

Counters: what beats Iron Hands

AttackerTypeMovesetDPS
DeoxysPsychicZen HeadbuttPsycho Boost40.0
MewtwoPsychicConfusionPsystrikeLegacy32.6
Tapu LelePsychicFairyConfusionNatures MadnessLegacy29.4
AlakazamPsychicConfusionPsychicLegacy27.9
EnamorusFairyFlyingFairy WindDazzling Gleam27.1

Ranked by damage per second against Iron Hands's own defense, at level 40 with a 15 attack IV, one per evolution family. Twelve deep, with what Iron Hands is weak to.

Type matchups

Weak toGroundPsychicFairy
ResistsRockBugSteelElectricDark

Shiny

No shiny yet. New shiny releases show up in the news.

Numbers

Max CP4,649 at level 50, 4,112 at level 40
Raid catch2,349 CP at level 20, or 2,937 if weather boosted (perfect IVs)
Lowest possible raid catch2,257 CP. Raid encounters can't roll below 10/10/10
Base stats245 attack · 177 defense · 319 stamina

What it costs

Second charged move100,000 Stardust and 100 Candy
Buddy distance20 km per Candy
Size1.8 m and 380.7 kg