#992Unreleased
Iron Hands
FightingElectric
Its only charged attack is Struggle, so there's no attacking moveset to rank.
Best moveset
Iron Hands learns Splash as a fast attack, and its only charged attack is Struggle, the 35 power Normal move a Pokémon throws when it has nothing else.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Splash | Water | 0 | 1.5s | +17 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Struggle | Normal | 35 | 2.0s | +0 |
Counters: what beats Iron Hands
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| Psychic | Zen HeadbuttPsycho Boost | 40.0 | |
| Psychic | ConfusionPsystrikeLegacy | 32.6 | |
| PsychicFairy | ConfusionNatures MadnessLegacy | 29.4 | |
| Psychic | ConfusionPsychicLegacy | 27.9 | |
| Fairy | Fairy WindDazzling Gleam | 27.1 |
Ranked by damage per second against Iron Hands's own defense, at level 40 with a 15 attack IV, one per evolution family. Twelve deep, with what Iron Hands is weak to.
Type matchups
Weak toGroundPsychicFairy
ResistsRockBugSteelElectricDark
Shiny
No shiny yet. New shiny releases show up in the news.
Numbers
| Max CP | 4,649 at level 50, 4,112 at level 40 |
|---|---|
| Raid catch | 2,349 CP at level 20, or 2,937 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 2,257 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 245 attack · 177 defense · 319 stamina |
What it costs
| Second charged move | 100,000 Stardust and 100 Candy |
|---|---|
| Buddy distance | 20 km per Candy |
| Size | 1.8 m and 380.7 kg |