Liepard
Dark
Best attacking moveset: Snarl and Payback, worth 10.0 damage per second against a neutral target.
Best moveset
Liepard can learn 8 combinations. Snarl with Payback does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Charm | Fairy | 20 | 1.5s | +11 |
| Snarl | Dark | 11 | 1.0s | +13 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Dark Pulse | Dark | 80 | 3.0s | -50 |
| Gunk Shot | Poison | 130 | 3.0s | -100 |
| Payback | Dark | 95 | 2.0s | -100 |
| Play Rough | Fairy | 90 | 3.0s | -50 |
Shiny


Yes. Shiny Liepard has been released. Players have found it from: wild, raid, research, evolution, photobomb.
Evolution family
Numbers
| Max CP | 2,087 at level 50, 1,846 at level 40 |
|---|---|
| Raid catch | 1,055 CP at level 20, or 1,318 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 993 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 187 attack · 106 defense · 162 stamina |
What it costs
| Candy to evolve | 25 Candy |
|---|---|
| Second charged move | 10,000 Stardust and 25 Candy |
| Buddy distance | 1 km per Candy |
| Purify a Shadow one | 1,000 Stardust and 1 Candy |
| Size | 1.1 m and 37.5 kg |
Best moveset against each type
Liepard does not have one best moveset, it has 3. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ghost, Psychic, Fighting.
| Against | Best moveset | DPS |
|---|---|---|
| Ghost | Snarl + Payback | 16.3 |
| Psychic | Snarl + Payback | 16.3 |
| Fighting | Charm + Play Rough | 13.5 |
| Dragon | Charm + Play Rough | 13.5 |
| Dark | Charm + Play Rough | 13.5 |
| Grass | Snarl + Gunk Shot | 13.0 |
| Fairy | Snarl + Gunk Shot | 11.6 |
| Normal | Snarl + Payback | 10.0 |
| Snarl + Payback | 10.0 | |
| Poison | Snarl + Payback | 10.0 |
| Ground | Snarl + Payback | 10.0 |
| Rock | Snarl + Payback | 10.0 |
| Bug | Snarl + Payback | 10.0 |
| Steel | Snarl + Payback | 10.0 |
| Fire | Snarl + Payback | 10.0 |
| Water | Snarl + Payback | 10.0 |
| Electric | Snarl + Payback | 10.0 |
| Ice | Snarl + Payback | 10.0 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Liepard is actually for.
Counters: what beats Liepard
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| FightingSteel | Force Palm + Aura Sphere Legacy | 51.0 | |
| BugFighting | Bug Bite + Focus Blast | 49.6 | |
| GrassSteel | Fury Cutter + Sacred Sword | 48.5 | |
| RockFighting | Double Kick + Sacred Sword Legacy | 46.5 | |
| FireFighting | Counter + Aura Sphere | 46.1 | |
| Fairy | Fairy Wind + Dazzling Gleam | 43.0 | |
| Fighting | Force Palm + Focus Blast | 42.5 | |
| WaterFighting | Low Kick + Sacred Sword | 42.1 | |
| GrassFighting | Force Palm + Dynamic Punch | 42.0 | |
| Fighting | Counter + Dynamic Punch | 41.6 |
Ranked by damage per second against Liepard's own defense, at level 40 with a 15 attack IV, one per evolution family.

