Mega Diancie
RockFairy
Best attacking moveset: Rock Throw and Rock Slide, worth 17.4 damage per second against a neutral target.
Best moveset
Mega Diancie can learn 6 combinations. Rock Throw with Rock Slide does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Rock Throw | Rock | 13 | 1.0s | +8 |
| Tackle | Normal | 5 | 0.5s | +5 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Moonblast | Fairy | 130 | 4.0s | -100 |
| Power Gem | Rock | 80 | 3.0s | -50 |
| Rock Slide | Rock | 75 | 2.5s | -50 |
Shiny
Shiny availability is tracked for Diancie as a species, on the Diancie page.
Other forms
Numbers
| Max CP | 4,913 at level 50, 4,346 at level 40 |
|---|---|
| Raid catch | 2,483 CP at level 20, or 3,104 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 2,384 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 342 attack · 235 defense · 137 stamina |
What it costs
| Second charged move | 100,000 Stardust and 100 Candy |
|---|---|
| Buddy distance | 20 km per Candy |
| Size | 0.7 m and 8.8 kg |
Best moveset against each type
Mega Diancie does not have one best moveset, it has 3. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Flying, Bug, Fire.
| Against | Best moveset | DPS |
|---|---|---|
| Rock Throw + Rock Slide | 27.2 | |
| Bug | Rock Throw + Rock Slide | 27.2 |
| Fire | Rock Throw + Rock Slide | 27.2 |
| Ice | Rock Throw + Rock Slide | 27.2 |
| Dragon | Rock Throw + Moonblast | 21.7 |
| Dark | Rock Throw + Moonblast | 21.7 |
| Fighting | Tackle + Moonblast | 19.7 |
| Normal | Rock Throw + Rock Slide | 17.4 |
| Poison | Rock Throw + Rock Slide | 17.4 |
| Rock | Rock Throw + Rock Slide | 17.4 |
| Ghost | Rock Throw + Rock Slide | 17.4 |
| Water | Rock Throw + Rock Slide | 17.4 |
| Grass | Rock Throw + Rock Slide | 17.4 |
| Electric | Rock Throw + Rock Slide | 17.4 |
| Psychic | Rock Throw + Rock Slide | 17.4 |
| Fairy | Rock Throw + Rock Slide | 17.4 |
| Ground | Tackle + Moonblast | 14.5 |
| Steel | Rock Throw + Rock Slide | 10.9 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Mega Diancie is actually for.
Counters: what beats Mega Diancie
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| SteelPsychic | Bullet Punch + Meteor Mash Legacy | 34.5 | |
| FairySteel | Fairy Wind + Gigaton Hammer Legacy | 31.9 | |
| FightingSteel | Bullet Punch + Meteor Mash | 31.8 | |
| SteelDragon | Metal Claw + Iron Head | 30.5 | |
| BugSteel | Metal Claw + Magnet Bomb | 29.8 | |
| SteelDragon | Metal Claw + Flash Cannon | 28.7 | |
| GroundSteel | Metal Claw + Iron Head | 28.4 | |
| FairySteel | Metal Claw + Iron Head | 28.3 | |
| FightingSteel | Metal Claw + Iron Head | 28.3 | |
| DarkSteel | Metal Claw + Iron Head | 26.6 |
Ranked by damage per second against Mega Diancie's own defense, at level 40 with a 15 attack IV, one per evolution family.
