Mega Sharpedo
WaterDark
Best attacking moveset: Waterfall and Hydro Pump, worth 15.0 damage per second against a neutral target.
Best moveset
Mega Sharpedo can learn 6 combinations. Waterfall with Hydro Pump does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Bite | Dark | 6 | 0.5s | +4 |
| Waterfall | Water | 13 | 1.0s | +7 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Crunch | Dark | 65 | 3.0s | -33 |
| Hydro Pump | Water | 135 | 3.5s | -100 |
| Poison Fang | Poison | 30 | 1.5s | -33 |
Shiny
Shiny availability is tracked for Sharpedo as a species, on the Sharpedo page.
Other forms
Evolution family
Numbers
| Max CP | 3,701 at level 50, 3,273 at level 40 |
|---|---|
| Raid catch | 1,870 CP at level 20, or 2,338 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 1,786 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 289 attack · 144 defense · 172 stamina |
What it costs
| Second charged move | 50,000 Stardust and 50 Candy |
|---|---|
| Buddy distance | 3 km per Candy |
| Purify a Shadow one | 3,000 Stardust and 3 Candy |
| Size | 1.8 m and 88.8 kg |
Best moveset against each type
Mega Sharpedo does not have one best moveset, it has 2. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ground, Rock, Fire.
| Against | Best moveset | DPS |
|---|---|---|
| Ground | Waterfall + Hydro Pump | 23.4 |
| Rock | Waterfall + Hydro Pump | 23.4 |
| Fire | Waterfall + Hydro Pump | 23.4 |
| Ghost | Bite + Crunch | 21.1 |
| Psychic | Bite + Crunch | 21.1 |
| Normal | Waterfall + Hydro Pump | 15.0 |
| Fighting | Waterfall + Hydro Pump | 15.0 |
| Waterfall + Hydro Pump | 15.0 | |
| Poison | Waterfall + Hydro Pump | 15.0 |
| Bug | Waterfall + Hydro Pump | 15.0 |
| Steel | Waterfall + Hydro Pump | 15.0 |
| Electric | Waterfall + Hydro Pump | 15.0 |
| Ice | Waterfall + Hydro Pump | 15.0 |
| Dark | Waterfall + Hydro Pump | 15.0 |
| Fairy | Waterfall + Hydro Pump | 15.0 |
| Water | Bite + Crunch | 13.2 |
| Grass | Bite + Crunch | 13.2 |
| Dragon | Bite + Crunch | 13.2 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Mega Sharpedo is actually for.
Counters: what beats Mega Sharpedo
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| Electric | Lock On + Thunder Cage Legacy | 43.4 | |
| FightingSteel | Force Palm + Aura Sphere Legacy | 38.8 | |
| BugFighting | Bug Bite + Focus Blast | 37.7 | |
| GrassSteel | Fury Cutter + Leaf Blade | 37.5 | |
| Electric | Volt Switch + Plasma Fists | 37.2 | |
| DragonElectric | Charge Beam + Fusion Bolt Legacy | 36.4 | |
| Electric | Thunder Shock + Discharge | 36.0 | |
| RockFighting | Double Kick + Sacred Sword Legacy | 35.4 | |
| FireFighting | Counter + Aura Sphere | 35.1 | |
| ElectricFairy | Volt Switch + Natures Madness Legacy | 34.1 |
Ranked by damage per second against Mega Sharpedo's own defense, at level 40 with a 15 attack IV, one per evolution family.

