Meowth
Normal
Best attacking moveset: Bite and Body Slam, worth 5.1 damage per second against a neutral target.
Best moveset
Meowth can learn 8 combinations. Bite with Body Slam does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
That set is legacy. Body Slam is only obtainable with an Elite TM or from the event that gave it out, so the Meowth you catch today cannot learn it. The best set it can learn now is Bite and Foul Play, worth 5.1 damage per second.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Bite | Dark | 6 | 0.5s | +4 |
| Scratch | Normal | 6 | 0.5s | +4 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Dark Pulse | Dark | 80 | 3.0s | -50 |
| Foul Play | Dark | 70 | 2.0s | -50 |
| Night Slash | Dark | 45 | 2.0s | -33 |
| Body Slam Legacy | Normal | 50 | 2.0s | -33 |
Shiny


Yes. Shiny Meowth has been released. Players have found it from: wild, raid, research, photobomb.
Other forms
Evolution family
Numbers
| Max CP | 846 at level 50, 748 at level 40 |
|---|---|
| Raid catch | 427 CP at level 20, or 534 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 389 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 92 attack · 78 defense · 120 stamina |
What it costs
| Candy to evolve | 50 Candy |
|---|---|
| Second charged move | 50,000 Stardust and 50 Candy |
| Buddy distance | 3 km per Candy |
| Purify a Shadow one | 3,000 Stardust and 3 Candy |
| Size | 0.4 m and 4.2 kg |
Best moveset against each type
Meowth does not have one best moveset, it has 3. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ghost, Psychic, Normal.
| Against | Best moveset | DPS |
|---|---|---|
| Ghost | Bite + Foul Play | 7.8 |
| Psychic | Bite + Foul Play | 7.8 |
| Normal | Bite + Body Slam | 5.1 |
| Fighting | Scratch + Body Slam | 5.1 |
| Bite + Body Slam | 5.1 | |
| Poison | Bite + Body Slam | 5.1 |
| Ground | Bite + Body Slam | 5.1 |
| Bug | Bite + Body Slam | 5.1 |
| Fire | Bite + Body Slam | 5.1 |
| Water | Bite + Body Slam | 5.1 |
| Grass | Bite + Body Slam | 5.1 |
| Electric | Bite + Body Slam | 5.1 |
| Ice | Bite + Body Slam | 5.1 |
| Dragon | Bite + Body Slam | 5.1 |
| Dark | Scratch + Body Slam | 5.1 |
| Fairy | Scratch + Body Slam | 5.1 |
| Rock | Bite + Foul Play | 5.1 |
| Steel | Bite + Foul Play | 5.1 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Meowth is actually for.
Counters: what beats Meowth
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| FightingSteel | Force Palm + Aura Sphere Legacy | 66.3 | |
| BugFighting | Low Kick + Focus Blast | 60.7 | |
| RockFighting | Double Kick + Sacred Sword Legacy | 60.5 | |
| FireFighting | Counter + Aura Sphere | 60.0 | |
| GrassSteel | Fury Cutter + Sacred Sword | 57.3 | |
| Fighting | Force Palm + Focus Blast | 55.3 | |
| WaterFighting | Low Kick + Sacred Sword | 54.8 | |
| GrassFighting | Force Palm + Dynamic Punch | 54.6 | |
| Fighting | Counter + Dynamic Punch | 54.2 | |
| PoisonDragon | Poison Jab + Dynamax Cannon Legacy | 53.9 |
Ranked by damage per second against Meowth's own defense, at level 40 with a 15 attack IV, one per evolution family.




