Oricorio
Fire
Best attacking moveset: Air Slash and Hurricane, worth 9.8 damage per second against a neutral target.
Best moveset
Oricorio can learn 6 combinations. Air Slash with Hurricane does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Air Slash | 12 | 1.0s | +8 | |
| Pound | Normal | 6 | 0.5s | +5 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Aerial Ace | 55 | 2.5s | -33 | |
| Air Cutter | 55 | 2.5s | -50 | |
| Hurricane | 105 | 2.5s | -100 |
Shiny


Yes. Shiny Oricorio has been released. Players have found it from: wild, research, photobomb.
Numbers
| Max CP | 2,638 at level 50, 2,333 at level 40 |
|---|---|
| Raid catch | 1,333 CP at level 20, or 1,667 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 1,264 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 196 attack · 145 defense · 181 stamina |
What it costs
| Second charged move | 75,000 Stardust and 75 Candy |
|---|---|
| Buddy distance | 3 km per Candy |
| Size | 0.6 m and 3.4 kg |
Best moveset against each type
Oricorio does not have one best moveset, it has 2. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Fighting, Bug, Grass.
| Against | Best moveset | DPS |
|---|---|---|
| Fighting | Air Slash + Hurricane | 15.4 |
| Bug | Air Slash + Hurricane | 15.4 |
| Grass | Air Slash + Hurricane | 15.4 |
| Normal | Air Slash + Hurricane | 9.8 |
| Air Slash + Hurricane | 9.8 | |
| Poison | Air Slash + Hurricane | 9.8 |
| Ground | Air Slash + Hurricane | 9.8 |
| Ghost | Air Slash + Hurricane | 9.8 |
| Fire | Air Slash + Hurricane | 9.8 |
| Water | Air Slash + Hurricane | 9.8 |
| Psychic | Air Slash + Hurricane | 9.8 |
| Ice | Air Slash + Hurricane | 9.8 |
| Dragon | Air Slash + Hurricane | 9.8 |
| Dark | Air Slash + Hurricane | 9.8 |
| Fairy | Air Slash + Hurricane | 9.8 |
| Electric | Pound + Hurricane | 7.8 |
| Rock | Air Slash + Hurricane | 6.6 |
| Steel | Air Slash + Hurricane | 6.6 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Oricorio is actually for.
Counters: what beats Oricorio
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| RockPoison | Rock Throw + Meteor Beam | 52.3 | |
| Rock | Smack Down + Rock Slide | 51.8 | |
| RockDragon | Rock Throw + Meteor Beam | 48.5 | |
| Rock | Lock On + Meteor Beam Legacy | 48.4 | |
| GroundRock | Smack Down + Rock Wrecker Legacy | 46.8 | |
| RockFighting | Smack Down + Rock Slide | 46.0 | |
| RockDark | Smack Down + Stone Edge Legacy | 44.2 | |
| Electric | Lock On + Thunder Cage Legacy | 43.1 | |
| Rock | Rock Throw + Stone Edge | 42.1 | |
| SteelRock | Smack Down + Meteor Beam | 40.9 |
Ranked by damage per second against Oricorio's own defense, at level 40 with a 15 attack IV, one per evolution family.