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Passimian
#766

Passimian

Fighting

Best attacking moveset: Counter and Close Combat, worth 12.2 damage per second against a neutral target.

Best moveset

Passimian can learn 15 combinations. Counter with Close Combat does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toFlyingPsychicFairy
ResistsRockBugDark
Fast attackTypePowerDurationEnergy
CounterFighting131.0s+9
Rock SmashFighting171.5s+12
Take DownNormal71.0s+8
Charged attackTypePowerDurationEnergy
Brick BreakFighting401.5s-33
Brutal SwingDark652.0s-33
Close CombatFighting1052.5s-100
Drain PunchFighting502.5s-33
Super PowerFighting853.0s-50

Shiny

Passimian
Normal
Shiny Passimian
Shiny

Yes. Shiny Passimian has been released. Players have found it from: wild, research, photobomb.

Numbers

Max CP3,429 at level 50, 3,033 at level 40
Raid catch1,733 CP at level 20, or 2,166 if weather boosted (perfect IVs)
Lowest possible raid catch1,654 CP. Raid encounters can't roll below 10/10/10
Base stats222 attack · 160 defense · 225 stamina

What it costs

Second charged move75,000 Stardust and 75 Candy
Buddy distance3 km per Candy
Size2 m and 82.8 kg

Best moveset against each type

Passimian does not have one best moveset, it has 3. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Normal, Rock, Steel.

AgainstBest movesetDPS
NormalCounter + Super Power18.4
RockCounter + Super Power18.4
SteelCounter + Super Power18.4
IceCounter + Super Power18.4
DarkCounter + Super Power18.4
PsychicCounter + Brutal Swing13.6
GhostCounter + Brutal Swing12.3
FightingCounter + Close Combat12.2
GroundCounter + Close Combat12.2
FireCounter + Close Combat12.2
WaterCounter + Close Combat12.2
GrassCounter + Close Combat12.2
ElectricCounter + Close Combat12.2
DragonCounter + Close Combat12.2
FlyingCounter + Brutal Swing9.9
PoisonCounter + Brutal Swing9.9
BugCounter + Brutal Swing9.9
FairyCounter + Close Combat7.9

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Passimian is actually for.

Counters: what beats Passimian

AttackerTypeMovesetDPS
MewtwoPsychicConfusion + Psystrike Legacy35.8
EnamorusFairyFlyingFairy Wind + Fly34.6
Tapu LelePsychicFairyConfusion + Natures Madness Legacy32.2
YveltalDarkFlyingGust + Oblivion Wing Legacy30.6
AlakazamPsychicConfusion + Psychic Legacy30.6
ToucannonNormalFlyingPeck + Beak Blast Legacy30.3
MoltresFireFlyingWing Attack + Fly30.2
StaraptorNormalFlyingGust + Fly Legacy29.8
AzelfPsychicConfusion + Futuresight29.7
HoopaPsychicGhostConfusion + Psychic29.5

Ranked by damage per second against Passimian's own defense, at level 40 with a 15 attack IV, one per evolution family.