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Raikou
#243

Raikou

Electric

Best attacking moveset: Thunder Shock and Aura Sphere, worth 14.1 damage per second against a neutral target.

Best moveset

Raikou can learn 10 combinations. Thunder Shock with Aura Sphere does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toGround
ResistsFlyingSteelElectric
Fast attackTypePowerDurationEnergy
Thunder ShockElectric40.5s+7
Volt SwitchElectric131.5s+20
Charged attackTypePowerDurationEnergy
Aura SphereFighting1002.0s-50
Shadow BallGhost1003.0s-50
ThunderElectric1002.5s-100
ThunderboltElectric802.5s-50
Wild ChargeElectric902.5s-50

Shiny

Raikou
Normal
Shiny Raikou
Shiny

Yes. Shiny Raikou has been released. Players have found it from: wild, raid, research, photobomb.

Numbers

Max CP3,902 at level 50, 3,452 at level 40
Raid catch1,972 CP at level 20, or 2,466 if weather boosted (perfect IVs)
Lowest possible raid catch1,889 CP. Raid encounters can't roll below 10/10/10
Base stats241 attack · 195 defense · 207 stamina

What it costs

Second charged move100,000 Stardust and 100 Candy
Buddy distance20 km per Candy
Purify a Shadow one20,000 Stardust and 20 Candy
Size1.91 m and 178 kg

Best moveset against each type

Raikou does not have one best moveset, it has 3. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Flying, Water, Normal.

AgainstBest movesetDPS
FlyingThunder Shock + Wild Charge22.0
WaterThunder Shock + Wild Charge22.0
NormalThunder Shock + Aura Sphere20.0
RockThunder Shock + Aura Sphere20.0
SteelThunder Shock + Aura Sphere20.0
IceThunder Shock + Aura Sphere20.0
DarkThunder Shock + Aura Sphere20.0
GhostThunder Shock + Shadow Ball17.0
PsychicThunder Shock + Shadow Ball17.0
FightingThunder Shock + Aura Sphere14.1
FireThunder Shock + Aura Sphere14.1
PoisonThunder Shock + Wild Charge13.6
BugThunder Shock + Wild Charge13.6
FairyThunder Shock + Wild Charge13.6
GroundThunder Shock + Aura Sphere12.8
GrassThunder Shock + Aura Sphere12.8
ElectricThunder Shock + Aura Sphere12.8
DragonThunder Shock + Aura Sphere12.8

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Raikou is actually for.

Counters: what beats Raikou

AttackerTypeMovesetDPS
GroudonGroundMud Shot + Precipice Blades Legacy24.7
EternatusPoisonDragonPoison Jab + Dynamax Cannon Legacy23.9
ExcadrillGroundSteelMud Slap + Earthquake23.5
MamoswineIceGroundMud Slap + High Horsepower23.1
RegigigasNormalHidden Power + Crush Grip Legacy22.3
RhyperiorGroundRockMud Slap + Earthquake22.3
GarchompDragonGroundMud Shot + Earthquake22.0
LandorusGroundFlyingMud Shot + Earth Power21.9
BlacephalonFireGhostIncinerate + Mind Blown Legacy21.7
KrookodileGroundDarkMud Slap + Earthquake21.2

Ranked by damage per second against Raikou's own defense, at level 40 with a 15 attack IV, one per evolution family.