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Rillaboom
#812

Rillaboom

Grass

Best attacking moveset: Razor Leaf and Frenzy Plant, worth 13.6 damage per second against a neutral target.

Best moveset

Rillaboom can learn 10 combinations. Razor Leaf with Frenzy Plant does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

That set is legacy. Frenzy Plant is only obtainable with an Elite TM or from the event that gave it out, so the Rillaboom you catch today cannot learn it. The best set it can learn now is Razor Leaf and Grass Knot, worth 13.0 damage per second.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toFlyingPoisonBugFireIce
ResistsGroundWaterGrassElectric
Fast attackTypePowerDurationEnergy
Razor LeafGrass131.0s+7
ScratchNormal60.5s+4
Charged attackTypePowerDurationEnergy
Drum BeatingGrass1154.5s-33
Earth PowerGround1003.5s-50
Energy BallGrass904.0s-50
Grass KnotGrass902.5s-50
Frenzy Plant LegacyGrass1002.5s-50

Shiny

Rillaboom
Normal
Shiny Rillaboom
Shiny

Yes. Shiny Rillaboom has been released. Players have found it from: wild, research, evolution, photobomb.

Evolution family

Numbers

Max CP3,758 at level 50, 3,324 at level 40
Raid catch1,899 CP at level 20, or 2,374 if weather boosted (perfect IVs)
Lowest possible raid catch1,817 CP. Raid encounters can't roll below 10/10/10
Base stats239 attack · 168 defense · 225 stamina

What it costs

Second charged move10,000 Stardust and 25 Candy
Buddy distance3 km per Candy
Size2.1 m and 90 kg

Best moveset against each type

Rillaboom does not have one best moveset, it has 4. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ground, Rock, Water.

AgainstBest movesetDPS
GroundRazor Leaf + Frenzy Plant21.6
RockRazor Leaf + Frenzy Plant21.6
WaterRazor Leaf + Frenzy Plant21.6
ElectricRazor Leaf + Earth Power14.5
PoisonScratch + Earth Power14.4
FireScratch + Earth Power14.4
NormalRazor Leaf + Frenzy Plant13.6
FightingRazor Leaf + Frenzy Plant13.6
GhostRazor Leaf + Frenzy Plant13.6
PsychicRazor Leaf + Frenzy Plant13.6
IceRazor Leaf + Frenzy Plant13.6
DarkRazor Leaf + Frenzy Plant13.6
FairyRazor Leaf + Frenzy Plant13.6
SteelScratch + Earth Power13.1
DragonScratch + Earth Power10.9
FlyingScratch + Frenzy Plant10.5
BugScratch + Frenzy Plant10.5
GrassScratch + Frenzy Plant10.5

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Rillaboom is actually for.

Counters: what beats Rillaboom

AttackerTypeMovesetDPS
BlacephalonFireGhostIncinerate + Mind Blown Legacy39.8
EternatusPoisonDragonPoison Jab + Dynamax Cannon Legacy34.0
ReshiramDragonFireFire Fang + Fusion Flare Legacy33.0
PheromosaBugFightingBug Bite + Bug Buzz30.9
SalamenceDragonFlyingFire Fang + Fly30.4
ChandelureGhostFireFire Spin + Overheat30.2
MoltresFireFlyingFire Spin + Fly30.0
CinderaceFireFire Spin + Pyroball29.8
EnamorusFairyFlyingFairy Wind + Fly29.6
VolcaronaBugFireFire Spin + Overheat29.5

Ranked by damage per second against Rillaboom's own defense, at level 40 with a 15 attack IV, one per evolution family.