Sandile
GroundDark
Best attacking moveset: Bite and Crunch, worth 7.1 damage per second against a neutral target.
Best moveset
Sandile can learn 6 combinations. Bite with Crunch does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Bite | Dark | 6 | 0.5s | +4 |
| Mud Slap | Ground | 19 | 1.5s | +13 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Bulldoze | Ground | 80 | 3.5s | -50 |
| Crunch | Dark | 65 | 3.0s | -33 |
| Dig | Ground | 100 | 4.5s | -50 |
Shiny


Yes. Shiny Sandile has been released. Players have found it from: wild, research, photobomb.
Evolution family
Numbers
| Max CP | 1,172 at level 50, 1,037 at level 40 |
|---|---|
| Raid catch | 592 CP at level 20, or 741 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 546 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 132 attack · 69 defense · 137 stamina |
What it costs
| Candy to evolve | 25 Candy |
|---|---|
| Second charged move | 75,000 Stardust and 75 Candy |
| Buddy distance | 5 km per Candy |
| Size | 0.7 m and 15.2 kg |
Best moveset against each type
Sandile does not have one best moveset, it has 2. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Poison, Rock, Steel.
| Against | Best moveset | DPS |
|---|---|---|
| Poison | Mud Slap + Dig | 10.5 |
| Rock | Mud Slap + Dig | 10.5 |
| Steel | Mud Slap + Dig | 10.5 |
| Fire | Mud Slap + Dig | 10.5 |
| Electric | Mud Slap + Dig | 10.5 |
| Ghost | Bite + Crunch | 10.4 |
| Psychic | Bite + Crunch | 10.4 |
| Normal | Bite + Crunch | 7.1 |
| Bite + Crunch | 7.1 | |
| Ground | Bite + Crunch | 7.1 |
| Bug | Bite + Crunch | 7.1 |
| Water | Bite + Crunch | 7.1 |
| Grass | Bite + Crunch | 7.1 |
| Ice | Bite + Crunch | 7.1 |
| Dragon | Bite + Crunch | 7.1 |
| Fighting | Mud Slap + Dig | 6.8 |
| Dark | Mud Slap + Dig | 6.8 |
| Fairy | Mud Slap + Dig | 6.8 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Sandile is actually for.
Counters: what beats Sandile
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| FightingSteel | Force Palm + Aura Sphere Legacy | 73.5 | |
| BugFighting | Bug Bite + Focus Blast | 71.4 | |
| GrassSteel | Fury Cutter + Leaf Blade | 70.9 | |
| RockFighting | Double Kick + Sacred Sword Legacy | 67.0 | |
| FireFighting | Counter + Aura Sphere | 66.4 | |
| Water | Water Gun + Hydro Cannon Legacy | 63.3 | |
| Water | Waterfall + Origin Pulse Legacy | 63.1 | |
| GrassFighting | Force Palm + Grass Knot Legacy | 63.1 | |
| Fairy | Fairy Wind + Dazzling Gleam | 62.0 | |
| Fighting | Force Palm + Focus Blast | 61.2 |
Ranked by damage per second against Sandile's own defense, at level 40 with a 15 attack IV, one per evolution family.


