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Simisage
#512

Simisage

Grass

Best attacking moveset: Vine Whip and Grass Knot, worth 12.4 damage per second against a neutral target.

Best moveset

Simisage can learn 6 combinations. Vine Whip with Grass Knot does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toFlyingPoisonBugFireIce
ResistsGroundWaterGrassElectric
Fast attackTypePowerDurationEnergy
BiteDark60.5s+4
Vine WhipGrass60.5s+5
Charged attackTypePowerDurationEnergy
CrunchDark653.0s-33
Grass KnotGrass902.5s-50
Solar BeamGrass1805.0s-100

Shiny

Simisage
Normal
Shiny Simisage
Shiny

Yes. Shiny Simisage has been released. Players have found it from: wild, research, evolution, photobomb.

Evolution family

Numbers

Max CP2,657 at level 50, 2,350 at level 40
Raid catch1,343 CP at level 20, or 1,679 if weather boosted (perfect IVs)
Lowest possible raid catch1,273 CP. Raid encounters can't roll below 10/10/10
Base stats206 attack · 133 defense · 181 stamina

What it costs

Candy to evolve25 Candy
Second charged move50,000 Stardust and 50 Candy
Buddy distance3 km per Candy
Size1.1 m and 30.5 kg

Best moveset against each type

Simisage does not have one best moveset, it has 2. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ground, Rock, Water.

AgainstBest movesetDPS
GroundVine Whip + Grass Knot19.2
RockVine Whip + Grass Knot19.2
WaterVine Whip + Grass Knot19.2
GhostBite + Grass Knot13.2
PsychicBite + Grass Knot13.2
NormalVine Whip + Grass Knot12.4
FightingVine Whip + Grass Knot12.4
ElectricVine Whip + Grass Knot12.4
IceVine Whip + Grass Knot12.4
DarkVine Whip + Grass Knot12.4
FairyVine Whip + Grass Knot12.4
FlyingVine Whip + Grass Knot8.4
PoisonVine Whip + Grass Knot8.4
BugVine Whip + Grass Knot8.4
SteelVine Whip + Grass Knot8.4
FireVine Whip + Grass Knot8.4
GrassVine Whip + Grass Knot8.4
DragonVine Whip + Grass Knot8.4

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Simisage is actually for.

Counters: what beats Simisage

AttackerTypeMovesetDPS
BlacephalonFireGhostIncinerate + Mind Blown Legacy49.2
EternatusPoisonDragonPoison Jab + Dynamax Cannon Legacy42.0
ReshiramDragonFireFire Fang + Fusion Flare Legacy40.8
PheromosaBugFightingBug Bite + Bug Buzz38.3
SalamenceDragonFlyingFire Fang + Fly37.6
ChandelureGhostFireFire Spin + Overheat37.4
MoltresFireFlyingFire Spin + Fly37.0
CinderaceFireFire Spin + Pyroball36.9
EnamorusFairyFlyingFairy Wind + Fly36.7
VolcaronaBugFireFire Spin + Overheat36.5

Ranked by damage per second against Simisage's own defense, at level 40 with a 15 attack IV, one per evolution family.