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Tapu Koko
#785

Tapu Koko

ElectricFairy

Best attacking moveset: Volt Switch and Natures Madness, worth 15.3 damage per second against a neutral target.

Best moveset

Tapu Koko can learn 10 combinations. Volt Switch with Natures Madness does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

That set is legacy. Natures Madness is only obtainable with an Elite TM or from the event that gave it out, so the Tapu Koko you catch today cannot learn it. The best set it can learn now is Volt Switch and Brave Bird, worth 13.3 damage per second.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toPoisonGround
ResistsFightingFlyingBugElectricDark
Strongly resistsDragon
Fast attackTypePowerDurationEnergy
Quick AttackNormal101.0s+13
Volt SwitchElectric131.5s+20
Charged attackTypePowerDurationEnergy
Brave BirdFlying1302.0s-100
Dazzling GleamFairy1003.5s-50
ThunderElectric1002.5s-100
ThunderboltElectric802.5s-50
Natures Madness LegacyFairy902.0s-50

Shiny

Tapu Koko
Normal
Shiny Tapu Koko
Shiny

Yes. Shiny Tapu Koko has been released. Players have found it from: wild, raid, research, photobomb.

Numbers

Max CP3,582 at level 50, 3,168 at level 40
Raid catch1,810 CP at level 20, or 2,263 if weather boosted (perfect IVs)
Lowest possible raid catch1,730 CP. Raid encounters can't roll below 10/10/10
Base stats250 attack · 181 defense · 172 stamina

What it costs

Second charged move100,000 Stardust and 100 Candy
Buddy distance20 km per Candy
Size1.8 m and 20.5 kg

Best moveset against each type

Tapu Koko does not have one best moveset, it has 5. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Fighting, Dark, Dragon.

AgainstBest movesetDPS
FightingVolt Switch + Natures Madness21.9
DarkVolt Switch + Natures Madness21.9
DragonQuick Attack + Natures Madness21.2
FlyingVolt Switch + Thunderbolt20.4
WaterVolt Switch + Thunderbolt20.4
BugVolt Switch + Brave Bird18.1
GrassQuick Attack + Brave Bird17.3
NormalVolt Switch + Natures Madness15.3
RockVolt Switch + Natures Madness15.3
GhostVolt Switch + Natures Madness15.3
PsychicVolt Switch + Natures Madness15.3
IceVolt Switch + Natures Madness15.3
FairyVolt Switch + Natures Madness15.3
GroundQuick Attack + Natures Madness14.7
ElectricQuick Attack + Natures Madness14.7
PoisonVolt Switch + Brave Bird13.3
FireVolt Switch + Brave Bird13.3
SteelVolt Switch + Thunderbolt13.0

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Tapu Koko is actually for.

Counters: what beats Tapu Koko

AttackerTypeMovesetDPS
EternatusPoisonDragonPoison Jab + Sludge Bomb28.0
NaganadelPoisonDragonPoison Jab + Sludge Bomb26.6
GroudonGroundMud Shot + Precipice Blades Legacy26.5
NihilegoRockPoisonPoison Jab + Sludge Bomb25.2
ExcadrillGroundSteelMud Slap + Earthquake25.2
MamoswineIceGroundMud Slap + High Horsepower24.7
RoseradeGrassPoisonPoison Jab + Sludge Bomb24.7
MunkidoriPoisonPsychicPoison Jab + Sludge Bomb24.2
RegigigasNormalHidden Power + Crush Grip Legacy23.9
RhyperiorGroundRockMud Slap + Earthquake23.9

Ranked by damage per second against Tapu Koko's own defense, at level 40 with a 15 attack IV, one per evolution family.