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Alomomola
#594

Alomomola

Water

Best attacking moveset: Waterfall and Hydro Pump, worth 7.9 damage per second against a neutral target.

Best moveset

Alomomola can learn 6 combinations. Waterfall with Hydro Pump does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toGrassElectric
ResistsSteelFireWaterIce
Fast attackTypePowerDurationEnergy
Hidden PowerNormal151.5s+15
WaterfallWater131.0s+7
Charged attackTypePowerDurationEnergy
BlizzardIce1303.0s-100
Hydro PumpWater1353.5s-100
PsychicPsychic953.0s-50

Shiny

Alomomola
Normal
Shiny Alomomola
Shiny

Yes. Shiny Alomomola has been released. Players have found it from: wild, raid, research, photobomb.

Numbers

Max CP2,452 at level 50, 2,169 at level 40
Raid catch1,239 CP at level 20, or 1,549 if weather boosted (perfect IVs)
Lowest possible raid catch1,170 CP. Raid encounters can't roll below 10/10/10
Base stats138 attack · 131 defense · 338 stamina

What it costs

Candy to evolve25 Candy
Second charged move75,000 Stardust and 75 Candy
Buddy distance5 km per Candy
Size1.2 m and 31.6 kg

Best moveset against each type

Alomomola does not have one best moveset, it has 5. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ground, Rock, Fire.

AgainstBest movesetDPS
GroundWaterfall + Hydro Pump12.2
RockWaterfall + Hydro Pump12.2
FireWaterfall + Hydro Pump12.2
FightingWaterfall + Psychic9.4
PoisonWaterfall + Psychic9.4
FlyingWaterfall + Blizzard9.0
GrassHidden Power + Blizzard8.5
DragonHidden Power + Blizzard8.5
NormalWaterfall + Hydro Pump7.9
BugWaterfall + Hydro Pump7.9
GhostWaterfall + Hydro Pump7.9
SteelWaterfall + Hydro Pump7.9
ElectricWaterfall + Hydro Pump7.9
PsychicWaterfall + Hydro Pump7.9
IceWaterfall + Hydro Pump7.9
DarkWaterfall + Hydro Pump7.9
FairyWaterfall + Hydro Pump7.9
WaterHidden Power + Psychic6.5

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Alomomola is actually for.

Counters: what beats Alomomola

AttackerTypeMovesetDPS
RegielekiElectricLock On + Thunder Cage Legacy47.2
ZeraoraElectricVolt Switch + Plasma Fists40.6
KartanaGrassSteelRazor Leaf + Leaf Blade40.4
ZekromDragonElectricCharge Beam + Fusion Bolt Legacy39.6
XurkitreeElectricThunder Shock + Discharge39.2
RoseradeGrassPoisonMagical Leaf + Leaf Storm34.5
EternatusPoisonDragonPoison Jab + Dynamax Cannon Legacy34.3
DeoxysPsychicCharge Beam + Thunderbolt34.1
ElectivireElectricThunder Shock + Wild Charge33.9
ZarudeDarkGrassVine Whip + Power Whip33.8

Ranked by damage per second against Alomomola's own defense, at level 40 with a 15 attack IV, one per evolution family.