nerfplz.pogo
Bidoof
#399

Bidoof

Normal

Best attacking moveset: Tackle and Hyper Fang, worth 5.5 damage per second against a neutral target.

Best moveset

Bidoof can learn 14 combinations. Tackle with Hyper Fang does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toFighting
Strongly resistsGhost
Fast attackTypePowerDurationEnergy
TackleNormal50.5s+5
Take DownNormal71.0s+8
Charged attackTypePowerDurationEnergy
CrunchDark653.0s-33
Grass KnotGrass902.5s-50
Hyper FangNormal802.5s-50
Ice Beam LegacyIce953.5s-50
Shadow Ball LegacyGhost1003.0s-50
Super Power LegacyFighting853.0s-50
Thunderbolt LegacyElectric802.5s-50

Shiny

Bidoof
Normal
Shiny Bidoof
Shiny

Yes. Shiny Bidoof has been released. Players have found it from: wild, raid, research, photobomb.

Evolution family

Numbers

Max CP815 at level 50, 721 at level 40
Raid catch412 CP at level 20, or 515 if weather boosted (perfect IVs)
Lowest possible raid catch373 CP. Raid encounters can't roll below 10/10/10
Base stats80 attack · 73 defense · 153 stamina

What it costs

Candy to evolve25 Candy
Second charged move10,000 Stardust and 25 Candy
Buddy distance1 km per Candy
Purify a Shadow one1,000 Stardust and 1 Candy
Size0.5 m and 20 kg

Best moveset against each type

Bidoof does not have one best moveset, it has 6. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ground, Water, Psychic.

AgainstBest movesetDPS
GroundTackle + Grass Knot6.8
WaterTackle + Grass Knot6.8
PsychicTackle + Shadow Ball6.8
FlyingTackle + Thunderbolt6.3
NormalTackle + Super Power6.1
IceTackle + Super Power6.1
DarkTackle + Super Power6.1
GrassTackle + Ice Beam6.1
DragonTackle + Ice Beam6.1
GhostTackle + Shadow Ball5.5
FightingTackle + Hyper Fang5.5
PoisonTackle + Hyper Fang5.5
RockTackle + Grass Knot5.5
BugTackle + Hyper Fang5.5
FireTackle + Hyper Fang5.5
ElectricTackle + Hyper Fang5.5
FairyTackle + Hyper Fang5.5
SteelTackle + Super Power4.9

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Bidoof is actually for.

Counters: what beats Bidoof

AttackerTypeMovesetDPS
LucarioFightingSteelForce Palm + Aura Sphere Legacy70.1
PheromosaBugFightingLow Kick + Focus Blast64.2
TerrakionRockFightingDouble Kick + Sacred Sword Legacy63.9
BlazikenFireFightingCounter + Aura Sphere63.4
KartanaGrassSteelFury Cutter + Sacred Sword60.5
ConkeldurrFightingForce Palm + Focus Blast58.5
KeldeoWaterFightingLow Kick + Sacred Sword57.9
BreloomGrassFightingForce Palm + Dynamic Punch57.7
UrshifuFightingCounter + Dynamic Punch57.3
EternatusPoisonDragonPoison Jab + Dynamax Cannon Legacy56.9

Ranked by damage per second against Bidoof's own defense, at level 40 with a 15 attack IV, one per evolution family.