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Charizard
#6

Charizard

FireFlying

Best attacking moveset: Fire Spin and Blast Burn, worth 13.9 damage per second against a neutral target.

Best moveset

Charizard can learn 30 combinations. Fire Spin with Blast Burn does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

That set is legacy. Blast Burn is only obtainable with an Elite TM or from the event that gave it out, so the Charizard you catch today cannot learn it. The best set it can learn now is Fire Spin and Overheat, worth 13.3 damage per second.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Takes double damageRock
Weak toWaterElectric
ResistsFightingGroundSteelFireFairy
Strongly resistsBugGrass
Fast attackTypePowerDurationEnergy
Air SlashFlying121.0s+8
Fire SpinFire131.0s+9
Dragon Breath LegacyDragon60.5s+4
Ember LegacyFire101.0s+10
Wing Attack LegacyFlying101.0s+11
Charged attackTypePowerDurationEnergy
Air CutterFlying552.5s-50
Dragon ClawDragon451.5s-33
Fire BlastFire1404.0s-100
OverheatFire1604.0s-100
Blast Burn LegacyFire1203.5s-50
Flamethrower LegacyFire652.0s-50

Shiny

Charizard
Normal
Shiny Charizard
Shiny

Yes. Shiny Charizard has been released. Players have found it from: wild, raid, research, evolution, photobomb.

Other forms

Evolution family

Numbers

Max CP3,266 at level 50, 2,889 at level 40
Raid catch1,651 CP at level 20, or 2,064 if weather boosted (perfect IVs)
Lowest possible raid catch1,574 CP. Raid encounters can't roll below 10/10/10
Base stats223 attack · 173 defense · 186 stamina

What it costs

Second charged move10,000 Stardust and 25 Candy
Buddy distance3 km per Candy
Purify a Shadow one3,000 Stardust and 3 Candy
Size1.7 m and 90.5 kg

Best moveset against each type

Charizard does not have one best moveset, it has 4. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Bug, Steel, Grass.

AgainstBest movesetDPS
BugFire Spin + Blast Burn22.0
SteelFire Spin + Blast Burn22.0
GrassFire Spin + Blast Burn22.0
IceFire Spin + Blast Burn22.0
FightingAir Slash + Blast Burn16.1
DragonDragon Breath + Dragon Claw15.6
NormalFire Spin + Blast Burn13.9
FlyingFire Spin + Blast Burn13.9
PoisonFire Spin + Blast Burn13.9
GroundFire Spin + Blast Burn13.9
GhostFire Spin + Blast Burn13.9
ElectricFire Spin + Blast Burn13.9
PsychicFire Spin + Blast Burn13.9
DarkFire Spin + Blast Burn13.9
FairyFire Spin + Blast Burn13.9
RockDragon Breath + Dragon Claw10.1
FireAir Slash + Dragon Claw10.1
WaterAir Slash + Dragon Claw10.1

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Charizard is actually for.

Counters: what beats Charizard

AttackerTypeMovesetDPS
GlimmoraRockPoisonRock Throw + Meteor Beam44.5
RampardosRockSmack Down + Rock Slide44.1
TyrantrumRockDragonRock Throw + Meteor Beam41.2
GigalithRockLock On + Meteor Beam Legacy41.2
RhyperiorGroundRockSmack Down + Rock Wrecker Legacy39.9
TerrakionRockFightingSmack Down + Rock Slide39.1
TyranitarRockDarkSmack Down + Stone Edge Legacy37.6
RegielekiElectricLock On + Thunder Cage Legacy36.7
LycanrocRockRock Throw + Stone Edge35.8
AggronSteelRockSmack Down + Meteor Beam34.8

Ranked by damage per second against Charizard's own defense, at level 40 with a 15 attack IV, one per evolution family.