nerfplz.pogo
Cinccino
#573

Cinccino

Normal

Best attacking moveset: Pound and Hyper Beam, worth 11.8 damage per second against a neutral target.

Best moveset

Cinccino can learn 6 combinations. Pound with Hyper Beam does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toFighting
Strongly resistsGhost
Fast attackTypePowerDurationEnergy
CharmFairy201.5s+11
PoundNormal60.5s+5
Charged attackTypePowerDurationEnergy
Aqua TailWater502.0s-33
Hyper BeamNormal1504.0s-100
ThunderboltElectric802.5s-50

Shiny

Cinccino
Normal
Shiny Cinccino
Shiny

Yes. Shiny Cinccino has been released. Players have found it from: wild, raid, research, evolution, photobomb.

Evolution family

Numbers

Max CP2,535 at level 50, 2,242 at level 40
Raid catch1,281 CP at level 20, or 1,601 if weather boosted (perfect IVs)
Lowest possible raid catch1,213 CP. Raid encounters can't roll below 10/10/10
Base stats198 attack · 130 defense · 181 stamina

What it costs

Candy to evolve25 Candy
Second charged move50,000 Stardust and 50 Candy
Buddy distance3 km per Candy
Size0.5 m and 7.5 kg

Best moveset against each type

Cinccino does not have one best moveset, it has 5. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Flying, Water, Fighting.

AgainstBest movesetDPS
FlyingPound + Thunderbolt13.3
WaterPound + Thunderbolt13.3
FightingCharm + Hyper Beam12.6
DragonCharm + Hyper Beam12.6
DarkCharm + Hyper Beam12.6
GroundPound + Aqua Tail12.2
FirePound + Aqua Tail12.2
NormalPound + Hyper Beam11.8
PoisonPound + Hyper Beam11.8
BugPound + Hyper Beam11.8
GrassPound + Hyper Beam11.8
ElectricPound + Hyper Beam11.8
PsychicPound + Hyper Beam11.8
IcePound + Hyper Beam11.8
FairyPound + Hyper Beam11.8
RockPound + Aqua Tail10.9
SteelPound + Thunderbolt9.1
GhostCharm + Thunderbolt9.0

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Cinccino is actually for.

Counters: what beats Cinccino

AttackerTypeMovesetDPS
LucarioFightingSteelForce Palm + Aura Sphere Legacy42.6
PheromosaBugFightingLow Kick + Focus Blast39.0
TerrakionRockFightingDouble Kick + Sacred Sword Legacy38.8
BlazikenFireFightingCounter + Aura Sphere38.5
KartanaGrassSteelFury Cutter + Sacred Sword36.7
ConkeldurrFightingForce Palm + Focus Blast35.5
KeldeoWaterFightingLow Kick + Sacred Sword35.1
BreloomGrassFightingForce Palm + Dynamic Punch35.0
UrshifuFightingCounter + Dynamic Punch34.8
EternatusPoisonDragonPoison Jab + Dynamax Cannon Legacy34.6

Ranked by damage per second against Cinccino's own defense, at level 40 with a 15 attack IV, one per evolution family.