Minccino
Normal
Best attacking moveset: Pound and Thunderbolt, worth 5.3 damage per second against a neutral target.
Best moveset
Minccino can learn 6 combinations. Pound with Thunderbolt does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Charm | Fairy | 20 | 1.5s | +11 |
| Pound | Normal | 6 | 0.5s | +5 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Aqua Tail | Water | 50 | 2.0s | -33 |
| Swift | Normal | 65 | 3.0s | -50 |
| Thunderbolt | Electric | 80 | 2.5s | -50 |
Shiny


Yes. Shiny Minccino has been released. Players have found it from: wild, research, photobomb.
Evolution family
Numbers
| Max CP | 986 at level 50, 872 at level 40 |
|---|---|
| Raid catch | 498 CP at level 20, or 623 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 456 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 98 attack · 80 defense · 146 stamina |
What it costs
| Candy to evolve | 25 Candy |
|---|---|
| Second charged move | 50,000 Stardust and 50 Candy |
| Buddy distance | 3 km per Candy |
| Size | 0.4 m and 5.8 kg |
Best moveset against each type
Minccino does not have one best moveset, it has 5. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Flying, Water, Ground.
| Against | Best moveset | DPS |
|---|---|---|
| Pound + Thunderbolt | 6.9 | |
| Water | Pound + Thunderbolt | 6.9 |
| Ground | Pound + Aqua Tail | 6.3 |
| Rock | Pound + Aqua Tail | 6.3 |
| Fire | Pound + Aqua Tail | 6.3 |
| Fighting | Charm + Thunderbolt | 6.0 |
| Dark | Charm + Thunderbolt | 6.0 |
| Dragon | Charm + Swift | 5.7 |
| Normal | Pound + Thunderbolt | 5.3 |
| Poison | Pound + Thunderbolt | 5.3 |
| Bug | Pound + Thunderbolt | 5.3 |
| Steel | Pound + Thunderbolt | 5.3 |
| Psychic | Pound + Thunderbolt | 5.3 |
| Ice | Pound + Thunderbolt | 5.3 |
| Fairy | Pound + Thunderbolt | 5.3 |
| Grass | Pound + Swift | 5.0 |
| Electric | Pound + Swift | 5.0 |
| Ghost | Charm + Thunderbolt | 4.6 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Minccino is actually for.
Counters: what beats Minccino
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| FightingSteel | Force Palm + Aura Sphere Legacy | 65.0 | |
| BugFighting | Low Kick + Focus Blast | 59.5 | |
| RockFighting | Double Kick + Sacred Sword Legacy | 59.2 | |
| FireFighting | Counter + Aura Sphere | 58.7 | |
| GrassSteel | Fury Cutter + Sacred Sword | 56.0 | |
| Fighting | Force Palm + Focus Blast | 54.1 | |
| WaterFighting | Low Kick + Sacred Sword | 53.6 | |
| GrassFighting | Force Palm + Dynamic Punch | 53.5 | |
| Fighting | Counter + Dynamic Punch | 53.0 | |
| PoisonDragon | Poison Jab + Dynamax Cannon Legacy | 52.7 |
Ranked by damage per second against Minccino's own defense, at level 40 with a 15 attack IV, one per evolution family.

