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Crawdaunt
#342

Crawdaunt

WaterDark

Best attacking moveset: Snarl and Crabhammer, worth 13.8 damage per second against a neutral target.

Best moveset

Crawdaunt can learn 12 combinations. Snarl with Crabhammer does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.

Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.

Type matchups

Weak toFightingBugGrassElectricFairy
ResistsGhostSteelFireWaterIceDark
Strongly resistsPsychic
Fast attackTypePowerDurationEnergy
SnarlDark111.0s+13
WaterfallWater131.0s+7
Charged attackTypePowerDurationEnergy
Bubble BeamWater452.0s-33
CrabhammerWater852.0s-50
Night SlashDark452.0s-33
Razor ShellWater551.5s-33
ScaldWater753.5s-50
Vice GripNormal352.0s-33

Shiny

Crawdaunt
Normal
Shiny Crawdaunt
Shiny

Yes. Shiny Crawdaunt has been released. Players have found it from: wild, raid, research, evolution, photobomb.

Evolution family

Numbers

Max CP2,797 at level 50, 2,474 at level 40
Raid catch1,413 CP at level 20, or 1,767 if weather boosted (perfect IVs)
Lowest possible raid catch1,342 CP. Raid encounters can't roll below 10/10/10
Base stats224 attack · 142 defense · 160 stamina

What it costs

Second charged move50,000 Stardust and 50 Candy
Buddy distance3 km per Candy
Purify a Shadow one3,000 Stardust and 3 Candy
Size1.09 m and 32.8 kg

Best moveset against each type

Crawdaunt does not have one best moveset, it has 2. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ground, Rock, Fire.

AgainstBest movesetDPS
GroundWaterfall + Crabhammer20.3
RockWaterfall + Crabhammer20.3
FireWaterfall + Crabhammer20.3
GhostSnarl + Crabhammer17.1
PsychicSnarl + Crabhammer17.1
NormalSnarl + Crabhammer13.8
FlyingSnarl + Crabhammer13.8
PoisonSnarl + Crabhammer13.8
BugSnarl + Crabhammer13.8
SteelSnarl + Crabhammer13.8
ElectricSnarl + Crabhammer13.8
IceSnarl + Crabhammer13.8
FightingWaterfall + Crabhammer12.9
DarkWaterfall + Crabhammer12.9
FairyWaterfall + Crabhammer12.9
WaterSnarl + Crabhammer10.4
GrassSnarl + Crabhammer10.4
DragonSnarl + Crabhammer10.4

Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Crawdaunt is actually for.

Counters: what beats Crawdaunt

AttackerTypeMovesetDPS
RegielekiElectricLock On + Thunder Cage Legacy43.9
LucarioFightingSteelForce Palm + Aura Sphere Legacy39.3
PheromosaBugFightingBug Bite + Focus Blast38.2
KartanaGrassSteelFury Cutter + Leaf Blade37.9
ZeraoraElectricVolt Switch + Plasma Fists37.7
ZekromDragonElectricCharge Beam + Fusion Bolt Legacy36.9
XurkitreeElectricThunder Shock + Discharge36.4
TerrakionRockFightingDouble Kick + Sacred Sword Legacy35.8
BlazikenFireFightingCounter + Aura Sphere35.5
Tapu KokoElectricFairyVolt Switch + Natures Madness Legacy34.5

Ranked by damage per second against Crawdaunt's own defense, at level 40 with a 15 attack IV, one per evolution family.