Crawdaunt
WaterDark
Best attacking moveset: Snarl and Crabhammer, worth 13.8 damage per second against a neutral target.
Best moveset
Crawdaunt can learn 12 combinations. Snarl with Crabhammer does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Snarl | Dark | 11 | 1.0s | +13 |
| Waterfall | Water | 13 | 1.0s | +7 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Bubble Beam | Water | 45 | 2.0s | -33 |
| Crabhammer | Water | 85 | 2.0s | -50 |
| Night Slash | Dark | 45 | 2.0s | -33 |
| Razor Shell | Water | 55 | 1.5s | -33 |
| Scald | Water | 75 | 3.5s | -50 |
| Vice Grip | Normal | 35 | 2.0s | -33 |
Shiny


Yes. Shiny Crawdaunt has been released. Players have found it from: wild, raid, research, evolution, photobomb.
Evolution family
Numbers
| Max CP | 2,797 at level 50, 2,474 at level 40 |
|---|---|
| Raid catch | 1,413 CP at level 20, or 1,767 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 1,342 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 224 attack · 142 defense · 160 stamina |
What it costs
| Second charged move | 50,000 Stardust and 50 Candy |
|---|---|
| Buddy distance | 3 km per Candy |
| Purify a Shadow one | 3,000 Stardust and 3 Candy |
| Size | 1.09 m and 32.8 kg |
Best moveset against each type
Crawdaunt does not have one best moveset, it has 2. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Ground, Rock, Fire.
| Against | Best moveset | DPS |
|---|---|---|
| Ground | Waterfall + Crabhammer | 20.3 |
| Rock | Waterfall + Crabhammer | 20.3 |
| Fire | Waterfall + Crabhammer | 20.3 |
| Ghost | Snarl + Crabhammer | 17.1 |
| Psychic | Snarl + Crabhammer | 17.1 |
| Normal | Snarl + Crabhammer | 13.8 |
| Snarl + Crabhammer | 13.8 | |
| Poison | Snarl + Crabhammer | 13.8 |
| Bug | Snarl + Crabhammer | 13.8 |
| Steel | Snarl + Crabhammer | 13.8 |
| Electric | Snarl + Crabhammer | 13.8 |
| Ice | Snarl + Crabhammer | 13.8 |
| Fighting | Waterfall + Crabhammer | 12.9 |
| Dark | Waterfall + Crabhammer | 12.9 |
| Fairy | Waterfall + Crabhammer | 12.9 |
| Water | Snarl + Crabhammer | 10.4 |
| Grass | Snarl + Crabhammer | 10.4 |
| Dragon | Snarl + Crabhammer | 10.4 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Crawdaunt is actually for.
Counters: what beats Crawdaunt
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| Electric | Lock On + Thunder Cage Legacy | 43.9 | |
| FightingSteel | Force Palm + Aura Sphere Legacy | 39.3 | |
| BugFighting | Bug Bite + Focus Blast | 38.2 | |
| GrassSteel | Fury Cutter + Leaf Blade | 37.9 | |
| Electric | Volt Switch + Plasma Fists | 37.7 | |
| DragonElectric | Charge Beam + Fusion Bolt Legacy | 36.9 | |
| Electric | Thunder Shock + Discharge | 36.4 | |
| RockFighting | Double Kick + Sacred Sword Legacy | 35.8 | |
| FireFighting | Counter + Aura Sphere | 35.5 | |
| ElectricFairy | Volt Switch + Natures Madness Legacy | 34.5 |
Ranked by damage per second against Crawdaunt's own defense, at level 40 with a 15 attack IV, one per evolution family.

