Dachsbun
Fairy
Best attacking moveset: Charm and Play Rough, worth 8.9 damage per second against a neutral target.
Best moveset
Dachsbun can learn 9 combinations. Charm with Play Rough does the most damage per second of them, at level 40 with a perfect attack stat. Same-type moves get the 1.2× bonus, and the cycle assumes the charged attack fires the moment it has the energy.
Stats and moves come straight from the game's own data files. Every number on this page is a raid and gym number, not a PvP one.
Type matchups
| Fast attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Bite | Dark | 6 | 0.5s | +4 |
| Charm | Fairy | 20 | 1.5s | +11 |
| Fire Fang | Fire | 13 | 1.0s | +9 |
| Charged attack | Type | Power | Duration | Energy |
|---|---|---|---|---|
| Body Slam | Normal | 50 | 2.0s | -33 |
| Play Rough | Fairy | 90 | 3.0s | -50 |
| Psychic Fangs | Psychic | 25 | 1.0s | -33 |
Shiny


Yes. Shiny Dachsbun has been released. Players have found it from: wild, research, evolution, photobomb.
Evolution family
Numbers
| Max CP | 2,370 at level 50, 2,096 at level 40 |
|---|---|
| Raid catch | 1,198 CP at level 20, or 1,497 if weather boosted (perfect IVs) |
| Lowest possible raid catch | 1,133 CP. Raid encounters can't roll below 10/10/10 |
| Base stats | 159 attack · 212 defense · 149 stamina |
What it costs
| Second charged move | 50,000 Stardust and 50 Candy |
|---|---|
| Buddy distance | 3 km per Candy |
| Size | 0.5 m and 14.9 kg |
Best moveset against each type
Dachsbun does not have one best moveset, it has 5. Which one wins depends on what you are attacking, because a move only gets its bonus against something weak to it. Best against Fighting, Dragon, Dark.
| Against | Best moveset | DPS |
|---|---|---|
| Fighting | Charm + Play Rough | 13.8 |
| Dragon | Charm + Play Rough | 13.8 |
| Dark | Charm + Play Rough | 13.8 |
| Bug | Fire Fang + Play Rough | 10.1 |
| Grass | Fire Fang + Play Rough | 10.1 |
| Ice | Fire Fang + Play Rough | 10.1 |
| Ghost | Bite + Play Rough | 9.9 |
| Psychic | Bite + Play Rough | 9.9 |
| Normal | Charm + Play Rough | 8.9 |
| Charm + Play Rough | 8.9 | |
| Ground | Charm + Play Rough | 8.9 |
| Rock | Charm + Play Rough | 8.9 |
| Water | Charm + Play Rough | 8.9 |
| Electric | Charm + Play Rough | 8.9 |
| Fairy | Charm + Play Rough | 8.9 |
| Steel | Fire Fang + Play Rough | 8.2 |
| Poison | Bite + Psychic Fangs | 8.0 |
| Fire | Bite + Body Slam | 7.3 |
Same maths as the headline number, run once per defending type: level 40, perfect attack IV, and the target's own type taken into account. Sorted by damage, so the top of this table is what Dachsbun is actually for.
Counters: what beats Dachsbun
| Attacker | Type | Moveset | DPS |
|---|---|---|---|
| PoisonDragon | Poison Jab + Sludge Bomb | 24.2 | |
| SteelPsychic | Bullet Punch + Meteor Mash Legacy | 23.8 | |
| FairySteel | Fairy Wind + Gigaton Hammer Legacy | 23.1 | |
| PoisonDragon | Poison Jab + Sludge Bomb | 22.9 | |
| FightingSteel | Bullet Punch + Meteor Mash | 21.9 | |
| RockPoison | Poison Jab + Sludge Bomb | 21.8 | |
| GrassPoison | Poison Jab + Sludge Bomb | 21.3 | |
| SteelDragon | Metal Claw + Iron Head | 21.0 | |
| PoisonPsychic | Poison Jab + Sludge Bomb | 20.9 | |
| Normal | Hidden Power + Crush Grip Legacy | 20.6 |
Ranked by damage per second against Dachsbun's own defense, at level 40 with a 15 attack IV, one per evolution family.

